BuzzerBeater Forums

Help - English > Squad size

Squad size

Set priority
Show messages by
This Post:
00
114290.18 in reply to 114290.15
Date: 10/4/2009 11:55:02 AM
Aussie Pride
II.3
Overall Posts Rated:
540540
Were u thinking of training Bradwell and Singh in big skills for now?

This Post:
00
114290.19 in reply to 114290.18
Date: 10/4/2009 12:44:15 PM
Team Fusio
III.3
Overall Posts Rated:
2323
Yep - think they are my best options - have bought in a couple of older players just to bolster my starting line up and have put 5 players up for sale so I will see what happens :-) that'll take me down to 13 if they all get bought.

This Post:
00
114290.20 in reply to 114290.19
Date: 10/10/2009 2:28:57 AM
Overall Posts Rated:
00
I dont see any reason at all to have more than 12 players.

If you are worried about getting too many minutes grap a really cheap player off transfer list while the injured player is out. Just use the scrub on your scrimmage games or a game you can easily win.

Seems like teams with 10-14 players have good game-shape and function well.

Less than 10 or more than 14 it just seems people cant get enough minutes to keep people in shape to play.