Ok, the captain thing is not an event... But think about it, it's not too hard to implement that... Just make one spot on the Set Orders page reserved for the captain... BBs make formula that the selected player's skills are 25% higher then normal... Then that has nothing to do with the Game Engine change... Game Engine considers that player as the one with higher skills and that's it...
But maybe 25% is not fair... It's not same 25% of pitiful and 25% of prominent... So, maybe the captain would have all his skills higher for 1 level... From respectable to strong and so... What do you think?
Last edited by Bevzil at 3/17/2008 9:57:24 AM