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Game Shape Hit

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This Post:
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244556.18 in reply to 244556.17
Date: 7/4/2013 9:27:51 PM
Overall Posts Rated:
290290
Looking at the drops in GS I think teams can still buy two to three weeks before the end of the TL transfers and have enough time to get their GS back to tip top shape. Is it going to help much in the problem it was suppose to solve?

This Post:
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244556.20 in reply to 244556.18
Date: 7/5/2013 9:53:01 AM
Overall Posts Rated:
455455
Looking at the drops in GS I think teams can still buy two to three weeks before the end of the TL transfers and have enough time to get their GS back to tip top shape. Is it going to help much in the problem it was suppose to solve?


It doesn't eliminate the problem, that would be near impossible anyways, but it does make buying a high salaried player a more difficult short term fix. Owner's will have to carry more salary for a longer period of time and there's no guarantee that the player's gameshape will bounce back quickly.

This Post:
00
244556.21 in reply to 244556.20
Date: 7/5/2013 11:28:42 AM
Overall Posts Rated:
774774
Macindeor:

week ending 6/14 - 46 minutes, GS ??
week ending 6/21 - 69 minutes, GS 9
week ending 6/28 - 61 minutes, GS 9

*bought 6/28 - GS dropped to 8*

week ending 7/5 - 61 minutes, GS 6

????? Pretty harsh!

If you remember me, then I don't care if everyone else forgets.
This Post:
00
244556.22 in reply to 244556.21
Date: 7/5/2013 11:52:45 AM
Overall Posts Rated:
455455
My guy from the opening post has only gone from a 5 to a 6 in two weeks.

Mind you I had a couple of in-game injuries and he played 20 minutes more than he should have the first week (82 total). He got 67 minutes this week and didn't move up at all.

Has anyone purchased a player that has risen to an 8 or a 9 over the first 2 weeks?

This Post:
00
244556.25 in reply to 244556.22
Date: 7/5/2013 1:13:35 PM
Overall Posts Rated:
216216
Yup. (16629319). Bought him on Wed. and GS dropped from 9 to 6. Played 44 minutes on Thursday and now GS is at 8.

This Post:
88
244556.26 in reply to 244556.25
Date: 7/5/2013 3:17:45 PM
Overall Posts Rated:
203203
Here is some observation on a limited amount of data so far (GS1 is GS before the sale and GS2 is after the player was sold; the same with DMI1 and DMI2).

GS1	GS2	DMI1	DMI2	↓ DMI %
9 6 382200 87000 77.24%
9 6 252200 58900 76.65%
9 7 173100 49000 71.69%
9 7 1114300 319300 71.35%
9 7 144300 44500 69.16%
9 6 188900 46800 75.22%
9 6 892200 243800 72.67%


GS1	GS2	DMI1	DMI2	↓ DMI %
8 6 29,200 8,200 71.92%
8 6 162,800 44100 72.91%
8 6 213,200 61300 71.25%
8 6 18100 9100 49.72%
8 6 532300 281700 47.08%
8 6 47600 14100 70.38%
8 6 411600 207200 49.66%
8 6 22400 7200 67.86%
8 6 259300 123500 52.37%
8 5 85800 42100 50.93%
8 6 405200 138700 65.77%
8 6 122800 33800 72.48%
8 5 114600 34800 69.63%
8 6 42500 23200 45.41%
8 5 338400 150300 55.59%
8 6 34500 10400 69.86%


It's obvious that it is difficult to estimate the exact GS hit for levels of GS <9 because of the sub-levels of GS.

And from the shown data it is obvious that even at level 9 GS there are differences of GS hit which suggest there is a random factor in the formula.

Last edited by Onisifor at 7/5/2013 3:20:16 PM

This Post:
00
244556.28 in reply to 244556.22
Date: 7/12/2013 8:56:46 AM
Overall Posts Rated:
178178
Yeah I purchased a 60k 23 year old and his GS dropped from 7 to 5. I played him 52 minutes this week and he jumped to 8 GS!

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