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From: Siwy

This Post:
00
265170.18 in reply to 265170.17
Date: 12/31/2014 9:28:23 AM
Overall Posts Rated:
15061506
I've just checked my roster - no players with legendary JS and 1-3 FT ;).


I just found one with JS 20- FT 1 on TL (S. Golovin). 61% FG, 27% FT... Well, he's the one of least balanced players in BB, but...


Leniwy, stary, wyliniały kocur. Czasem jeszcze zerknie na polskie tłumaczenia.
This Post:
11
265170.19 in reply to 265170.17
Date: 12/31/2014 9:41:11 AM
Overall Posts Rated:
312312
Well realism has nothing to do with it.

but BB is advertised as "BuzzerBeater, the world's largest free online basketball manager game.", so I believe that the closer "the rules that are within BB" are to the real game, the better it is for us- players and as it is better for us it is better for the game itself.

The "realism" problem here has nothing to do with the rules of BB or the game engine, however. It has to do with the fact that many of the people who play BB do not train realistically. FT is perhaps the most often and consistently practiced skill of the vast majority of professional basketball players. In BB people intentionally avoid training FT as much as they can because they don't feel it is worth it as compared to getting another week of some other training for perhaps just two players.

I've seen this proposed before by others, but if people want "realism" to fix the number of players with low FT skill/percentage, how about simply requiring everyone to train FT once or twice a season. That would pretty much take care of this false complaint that there is something wrong with the game because of how the people playing it are choosing to behave in very unrealistic fashion.

This Post:
00
265170.20 in reply to 265170.19
Date: 1/2/2015 3:42:47 AM
Overall Posts Rated:
16031603
You can justify the issue as much as you want - for the sake of realism it would be the easiest solution to connect JS and FT skills to produce realistic stats.

As it is now its poor game design nothing more nothing less. A team that improves his FT shooting every season (if you train FT once or twice) is just as unrealistic.

We have an easy fix suggested, yet nothing happens. Thats really stubborn and hurts the game. Same for new teams that get gangbanged by established teams, but thats another topic.

Holla!

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
66
265170.21 in reply to 265170.20
Date: 1/2/2015 8:03:11 AM
Overall Posts Rated:
32293229
The easiest solution would be to remember that this is a game and that if a player's performance in a specific area is not to your satisfaction, there's this training feature that occurs weekly where you can improve their performance. Have a player with a thousand career turnovers and zero assists? Train passing. Have a player with zero career steals? Train pressure. Have a player who can't hit FTs? Train Free Throws.

Cross training helps eliminate the 0,00% FT guys, incidentally, though of course the example always used has been on a bot team since before CT was implemented and therefore will always be an absolute zero at FT.

This Post:
00
265170.22 in reply to 265170.21
Date: 1/2/2015 11:52:55 AM
Overall Posts Rated:
16031603
Wow, wasting a full season to fix one players shortcoming looks so exciting, now that I heard the "its a game, fix it yourself"-explanation the 357th-time.

Thank you so much!

Last edited by Knecht at 1/2/2015 11:53:26 AM

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
44
265170.23 in reply to 265170.22
Date: 1/2/2015 12:34:33 PM
Durham Wasps
EBBL
Overall Posts Rated:
16611661
Second Team:
Sunderland Boilermakers
Wow, wasting a full season to fix one players shortcoming looks so exciting, now that I heard the "its a game, fix it yourself"-explanation the 357th-time.

Thank you so much!

Think how everyone else feels hearing the same complaint 357 times.

This Post:
11
265170.24 in reply to 265170.22
Date: 1/2/2015 1:31:21 PM
Overall Posts Rated:
32293229
Wow, wasting a full season to fix one players shortcoming looks so exciting, now that I heard the "its a game, fix it yourself"-explanation the 357th-time.

Thank you so much!


Any time! Maybe someday if you bring this up enough it'll happen, and then you'll only have 9 skills remaining to request to be improved for you without having to train them, and then the game will be the most realistic simulation of basketball ever!

Last edited by GM-hrudey at 1/2/2015 1:32:55 PM

This Post:
00
265170.25 in reply to 265170.23
Date: 1/2/2015 10:43:06 PM
Overall Posts Rated:
370370
Wow, wasting a full season to fix one players shortcoming looks so exciting, now that I heard the "its a game, fix it yourself"-explanation the 357th-time.

Thank you so much!

Think how everyone else feels hearing the same complaint 357 times.
Well, not everyone else. For example, I don't think the BB's have heard any complaints about training 357 times ... or 35.7 times ... or even 3.57 times. If they had, some of the simple fixes would be in evidence.

This Post:
00
265170.27 in reply to 265170.26
Date: 1/3/2015 1:11:19 PM
Overall Posts Rated:
370370
Or they disagree with those. I remember reading you disagreeing with ideas, the same thing happens for them.

Don't you think they are worth commenting upon by the BB's? Don't you think the level of illogicality and disapproval of training deserves some response? Don't you think they might enter into the discussion with an eye toward improving perhaps the weakest part of the game? I do.

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