BuzzerBeater Forums

BB Global (English) > Forum Day Topic: Training Options

Forum Day Topic: Training Options

Set priority
Show messages by
This Post:
00
29688.19 in reply to 29688.18
Date: 5/9/2008 1:41:54 PM
Overall Posts Rated:
303303
Edit to add:
Weather in Boston
90% chance of rain
High, 59 F, ~13 C


Great day for poker too.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
29688.20 in reply to 29688.18
Date: 5/9/2008 1:42:18 PM
Overall Posts Rated:
225225
I guess we can agree to disagree on the 'all training to every position type'.

I also think the game should reward good management, but new users come in with no knowledge of the game, so it is important to protect them from themselves until they learn the ropes a bit. No-one was born with a college degree, not even in BB ;)

On the weather: It's reasonably warm, but kind of gloomy. Looks like it might start raining (again) every minute. Toss in the fact that it was probably 75 F yesterday with bright and sunny skies, and you get where I'm coming from.


"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
29688.21 in reply to 29688.12
Date: 5/9/2008 1:50:42 PM
Overall Posts Rated:
3535
What about trying to teach insideShot to a point guard? You can have him work on it in practice, but when it comes to the time of the game, he really isn't going to get any practice posting people up.

I fully agree with you on this.

A second example. If I want my C to learn how to shot 3 pointers, there is no way he can do it while staying in the painted area and taking two 3pt a game.

I would not simplify the training system too much. It is, in my opinion, the best feature of BB (together with the match viewer). It really takes good managing to train effectively and it is probably the only way for a weaker team to fill the gap with reacher and stronger ones.

It might be worth adding a couple more trainings for SF, but not more than that, imho.

This Post:
00
29688.22 in reply to 29688.21
Date: 5/9/2008 1:56:36 PM
Overall Posts Rated:
576576
I have to agree with WFU on this one, and have thought this since back to the beta days.

It's seems more unrealistic to have a PG play at C to get training then to be able to just train that skill at the preferred position.

Plus, more flexibility in training should only improve the ability to create balanced players, which is key to BB.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
29688.23 in reply to 29688.21
Date: 5/9/2008 1:57:11 PM
Overall Posts Rated:
225225
Both of these examples aren't too good, since they're not universal. A PG routinely uses his IS in a Look Inside/Low Post formation, and a C shoots plenty of three pointers in a Princeton tactic.

The thing is, the system is self-correcting there: the better the three-point shooting on a C becomes, the more he will start shooting them, on average, since his three-pointer will become a relatively better shot.

So one shouldn't get too carried away with this framework.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
29688.24 in reply to 29688.23
Date: 5/9/2008 2:11:42 PM
Overall Posts Rated:
3535
Both of these examples aren't too good, since they're not universal. A PG routinely uses his IS in a Look Inside/Low Post formation, and a C shoots plenty of three pointers in a Princeton tactic.

It is not even universally true that a 221cm guy trains faster than a 211cm, but I think we can accept the simplification.

Anyway, my main point is that the training system is the LAST feature of BB that I would like to see modified.
Let's not make the training too easy :)

Last edited by Newton07 at 5/9/2008 2:12:00 PM

This Post:
00
29688.25 in reply to 29688.24
Date: 5/9/2008 2:12:29 PM
Overall Posts Rated:
303303
I enjoyed the edit.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
29688.26 in reply to 29688.25
Date: 5/9/2008 2:13:09 PM
Overall Posts Rated:
3535
:P

This Post:
00
29688.27 in reply to 29688.24
Date: 5/9/2008 2:16:07 PM
Overall Posts Rated:
225225
I agree that radical modifications aren't needed. I think slight modifications might improve training. I've mentioned these in my other post: more regimes being able to select 'Swingmen' and 'Forwards' as an option.

Other than that, I think we're pretty much on the same page.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
29688.28 in reply to 29688.22
Date: 5/9/2008 2:25:01 PM
Overall Posts Rated:
196196
I have to agree with WFU on this one, and have thought this since back to the beta days.

It's seems more unrealistic to have a PG play at C to get training then to be able to just train that skill at the preferred position.

Plus, more flexibility in training should only improve the ability to create balanced players, which is key to BB.



Now some of us have 4 game weeks (or even when we return to 3 game weeks) we have to wait til scimmages to play guys completely out of position to get training.

If we (as we do) understand the height penalties for training Inside skills to short guards and vice versa why can we not be given the option?

This week I would choose to train passing but not for PG/SG as i will max out my mins on guards and so I would choose PG/C (suitable for my outside game) or SG/C. If the Centres took longer so be it.

Anyway the point is pretty clear and in the open... either you guys plan to or dont mind opening it up to give more flexibility to managers that want it OR for the sake of simplicity keep it the same (or for another reason you may not be wishing to disclose!)

Advertisement