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Another Training Question

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From: docend24

This Post:
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68424.18 in reply to 68424.15
Date: 1/15/2009 6:23:09 PM
Overall Posts Rated:
154154
Which is a false assumption because I can tell that player can pop with only 19 minutes of training (find out because fo the bugged one before re-run). I bet other mangers could experience a pop in even fewer minutes.

He was close to threshold no argument about it.

From: Thijs

This Post:
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68424.19 in reply to 68424.18
Date: 1/16/2009 2:17:51 AM
Overall Posts Rated:
9292
Indeed it is, as I have no clue what the actual numbers are... But these numbers were purely used to clearify a previous post.

I have to admit that having 0 training effect for any amount of trainingminutes greater then 0 seems highly unlikely, and because the drop could be significant (as JuicePats said) with only a couple of minutes lost, there probably is a curve involved in the training minutes : training effeciency (allthough it could be a combination of 2 straight functions :) )...




Last edited by Thijs at 1/16/2009 2:18:23 AM

This Post:
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68424.20 in reply to 68424.19
Date: 1/16/2009 3:34:47 AM
Overall Posts Rated:
373373
Does the training speed of stamina and free throws differ depending on the trainer level 1-7 ?

This Post:
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68424.21 in reply to 68424.20
Date: 1/16/2009 5:09:42 AM
Overall Posts Rated:
22
No.

From: 09wens09

This Post:
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68424.22 in reply to 68424.19
Date: 1/16/2009 5:24:10 PM
Overall Posts Rated:
00
so whats the straight and curve anyway?

This Post:
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68424.23 in reply to 68424.22
Date: 1/16/2009 5:36:31 PM
Overall Posts Rated:
00
I swear that I thought the more minutes you play them the faster they train.

I didn't know 48 minutes is pretty much the max?

From: Thijs

This Post:
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68424.24 in reply to 68424.22
Date: 1/16/2009 7:46:13 PM
Overall Posts Rated:
9292
Basically you get 100% training if a player plays 48 minutes in a week or more. Everything less will result in training efficiency loss. Whether that regress is a straight line (every minute of less playing time is an equal amount of training loss) or a curve (the more time you lose, the less efficency loss per minute), the drop in efficiency is believed to be steep in the first minutes under 48,

From: 09wens09

This Post:
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68424.25 in reply to 68424.24
Date: 1/16/2009 8:01:33 PM
Overall Posts Rated:
00
so you mean the more time you play the less time you loss in training?

Message deleted
From: Thijs

This Post:
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68424.27 in reply to 68424.25
Date: 1/17/2009 5:27:22 AM
Overall Posts Rated:
9292
No, there is no seperate training time. Training is based on minutes played in games that week. 48 minutes of playing time is ideal for training: you get 100% training (some variables aside). Above 48 minutes this will stay the same, but under 48 minutes of playing time, the amount of training for that player will drop.

From: 09wens09

This Post:
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68424.28 in reply to 68424.27
Date: 1/17/2009 6:00:12 AM
Overall Posts Rated:
00
yea thx..but i dont think so 48min will drop your time..but atleast 35min..am i right? but if you want realy high train get 48min..

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