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Enthusiasm Change

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From: piotras
This Post:
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97717.18 in reply to 97717.16
Date: 6/18/2009 6:44:07 PM
The In Your Face Dunkers
IV.3
Overall Posts Rated:
117117
Here's my suggestion:
You can play TIE for 5 games and then your enthusiasm fall to 5 and stay (playing TIE,not CT) there for 1 or 2 games. You just simply run out of gas. You can still choose what games are more important for your team and your are forced to make some more difficult decisions. But it's still interesting and playable. What do you thunk?

PS: @ GM-kozlodoev
I know that you may know everything that can be known about BB, but please stop being...well, harsh? Maybe even arrogant? I find your discussions very on-topic, based on rules and logical thinking and you are usually right. But can you just chill out a little bit? Nothing personal, just sayin' you need to relax sometimes as long as guys just want to discuss (sometimes knowing that they're not right).

Last edited by piotras at 6/18/2009 6:45:01 PM

This Post:
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97717.19 in reply to 97717.18
Date: 6/18/2009 6:51:54 PM
Overall Posts Rated:
225225
PS: @ GM-kozlodoev
I know that you may know everything that can be known about BB, but please stop being...well, harsh? Maybe even arrogant? I find your discussions very on-topic, based on rules and logical thinking and you are usually right. But can you just chill out a little bit? Nothing personal, just sayin' you need to relax sometimes as long as guys just want to discuss (sometimes knowing that they're not right).

I didn't necessarily mean it to come out this way. I certainly don't know everything about BB, but I do have strong opinions for most things. I certainly didn't mean to offend anyone here.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
97717.20 in reply to 97717.19
Date: 6/18/2009 7:06:24 PM
The In Your Face Dunkers
IV.3
Overall Posts Rated:
117117
I know you don't want to offend anyone, but your post's reader may have that feeling. It's just a style of writing that might be seen as I would describe as "strict teacher", you know? How many of us liked them? And yes,you know everything that can be known as a not-BB crew member :)))

Last edited by piotras at 6/18/2009 7:07:19 PM

This Post:
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97717.21 in reply to 97717.20
Date: 6/18/2009 7:37:09 PM
Overall Posts Rated:
5454
No worries guys. It is good to be passionate like GM Kozlodoev. I would rather have that than someone who doesn't explain why or someone who doesn't talk at all. There is no reason to be personal if you disagree with them. What is half-baked to you, could be personal opinion, me being ignorant, good, bad, awful ..etc. Just ideas being thrown around. That is how one comes up with anything.

Which leads to Piotras3, who without this thread for me, would not have told me his good idea (see what I mean?)

I do like Piotras3's suggestion to limit the amount of times you can TIE. Without re-inventing the wheel and messing with too much development, could be something great to look at.

I like discussions like these as long as I don't get attacked! hahaha. I read forums all the time searching for things. In all honesty, best fantasy sports I have been involved in!

What I am hoping (and I don't think this to be the case) is that things are not implemented because "it takes too much work" or "too much time" even if it could be better. I work for a company that does things out of fear like that and it is disappointing. So far ...really ...this site is an absolute "A" for a grade. If you want me to list the reasons why, I will ...but I want to make sure you know this is more minor ...as the good is the major.

Cheers

This Post:
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97717.22 in reply to 97717.21
Date: 6/18/2009 8:26:46 PM
Overall Posts Rated:
225225
I do like Piotras3's suggestion to limit the amount of times you can TIE. Without re-inventing the wheel and messing with too much development, could be something great to look at.

The problem I have with this one is that any number of TIEs picked will be arbitrary, and there is no good way to decide how many is the right number, and why.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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97717.23 in reply to 97717.16
Date: 6/18/2009 8:41:35 PM
Overall Posts Rated:
6161
Suggestion for Enthusiasm:

As someone who has played basketball most of my life (up to college). I find the enthusiasm element a little too powerful. When basketball teams play each other, they don't go out and take it easy to try and rest. I can't remember ever having a coach say: "Guys, let's not play hard this game because our next game is really important, and we need to save ourselves to try and win it." It doesn't seem realistic.

However, I do think it adds some more strategy to the game. If I were changing it, I would first reduce t he effect of enthusiasm on the games.

I think the enthusiasm needs to be tied with winning. As a player I can't see how I get more enthiastic after I get blown out by 40 points when my team TIEs. I would say keep it the same, but add the element of winning or losing to influence how much the enthusiasm moves. For instance if I TIE a game and win, my number moves just like it does today, but if I lose my game, it moves up half as much. Same with CT. If I win, My enthusiasm will move down less.

I don't know if this is perfect, but whatever is done, it needs to have a little less effect on the games outcome.

Just my .02 worth

This Post:
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97717.25 in reply to 97717.24
Date: 6/19/2009 3:04:22 AM
Overall Posts Rated:
959959
but in this case, the tie think is really advancing just for the strongest team. It's really a bit weird how it works, but i think to take it away won't give it more tactical deep like diggler said i would say it takes the main part of it out of the game.

This Post:
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97717.26 in reply to 97717.25
Date: 6/19/2009 8:27:07 AM
Overall Posts Rated:
4545
So I challenge you and everyone who is interested in this topic to come up with an idea that can reform the enthusiasm in a way in which there will be an incentive for people to stick to Normal most of the time, with a handful of TIEs and CTs per season.

My opinion is that the upside of the feature is too big now. That is, you're able to "build enthusiasm" too far from the normal level of 5, thus making it possible to TIE vs CT and still come out on top enthusiasm-wise. I believe the solution would be to reduce the maximum level of enthusiasm possible, making it merely a short-term strategy.

This Post:
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97717.27 in reply to 97717.26
Date: 6/19/2009 11:39:04 PM
Overall Posts Rated:
00
My opinion on the enthusiasm thing is that it should be a rating for individual players, rather then the entire team. Some players play at a high level of intensity throughout the season, whereas others only step it up in the playoffs. Also, there are players that just don't try, at all. Having a high enthusiasm level for the entire team basically means that the entire team will play at the level of say, Kevin Garnett - who puts in his all every single night. Not many players do that, I think it's ridiculous for enthusiasm to be a team rating.

This Post:
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97717.28 in reply to 97717.27
Date: 6/20/2009 5:23:40 AM
The In Your Face Dunkers
IV.3
Overall Posts Rated:
117117
Nah. Would you add a hidden skill? Unmanageable. Would you add another player's skill then? It would mess up a trasfer market. And remember that KG's intensity affects others on his team. IMHO the only wrong thing with current system is ability to usually TIE and ocassionally press Normal and still win a lot of games.

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