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coachParrot - assistant tool

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119279.182 in reply to 119279.179
Date: 10/28/2010 11:33:56 PM
Overall Posts Rated:
4141
Just wanted to say I've been enjoying the latest version very much and appreciate your efforts. As a courtesy, I am linking back to a misplaced discussion about CP here (162432.1).

Anyone wishing to reply to me, please do so here so we can keep this discussion of CP tool here where other people who are more knowledgeable than myself can help.

Also, I tried digging through the threads and didn't see anything on it, but can anyone give me some pointers on how the stamina and energy graphs and such work on the Coeff tab. I think I am getting how most of this works, but I'm having some difficulty understanding that part. Thanks again!

Cheers

This Post:
00
119279.184 in reply to 119279.183
Date: 10/29/2010 7:30:59 PM
Overall Posts Rated:
4141
It reminds me of a dynamometer chart, except for tuning bball players instead of engines That was a fascinating, but I have one question. You explained in one of your examples that for the outside scoring team rating, energy2 will equal a selected value from L35:L47. Since this array includes offensive and defensive tactics, does this mean energy2 is the greatest value of the selected tactic combination, or what would the equation be? Is it a sum of the values?

This Post:
00
119279.186 in reply to 119279.185
Date: 10/31/2010 12:56:46 PM
Overall Posts Rated:
4141
Thanks, I saw the previous note and I just wanted to understand the method, not to criticize. Thank you for another great explanation and for taking the time to answer. *gives parrot cracker*

From: brian

This Post:
00
119279.187 in reply to 119279.186
Date: 11/16/2010 12:24:42 PM
Overall Posts Rated:
576576
Question about the scout function, sorry if this has been asked before.

I have 3 trainees who will be getting mostly focused 1-pos training (except for reb and js, which is only 2 pos). I plan on training them really high in driving, and the scout recommends training that with 2-pos one-on-one/driving training. Wouldn't be faster to train them 1-pos in handling?

They'd end up getting lots of bonus handling, but also I would assume their driving would also train up faster.

I'm wondering if my assumption here is wrong and scout plan is the better way to go.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: brian

This Post:
00
119279.189 in reply to 119279.188
Date: 11/16/2010 2:36:54 PM
Overall Posts Rated:
576576
so if the player still needs to do a lot of work on JS as well, the tool will likely pick the DR training over the HA training. If the player only needs DR, the tool would pick the HA for 1.


I kinda figured this right after i posted (funny how that seems to happen, right?). I do want the trainees to end up with a good amount of JS, but figured i'd go for 2 pos JS over 2 pos Dr to get the bonus JR from JS, and the bonus OD from 1-pos handling.

Hate to question the parrot-scout master though!

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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