BuzzerBeater Forums

BB Global (English) > Muted players, purchased to win a CUP/avoid relegation

Muted players, purchased to win a CUP/avoid relegation

Set priority
Show messages by
This Post:
00
178639.19 in reply to 178639.18
Date: 3/28/2011 6:38:17 PM
Overall Posts Rated:
202202
there is no way to win against a muted club in one single game other than to buy your own mutants... in a longer run of course there are better ways to spend your money...

you're acting like you never seen what happened in B3

This Post:
00
178639.20 in reply to 178639.19
Date: 3/28/2011 6:57:15 PM
Overall Posts Rated:
12061206
If Your club is better managed in regular season You'll hold all aces in hand:
- better players
- more cash
- home advantage.
So You can buy less mutated mutants and it should be enough to win ;-)
And You have more cash to win bidding for player on TL.

This Post:
00
178639.21 in reply to 178639.20
Date: 3/28/2011 7:38:27 PM
Overall Posts Rated:
202202
better players.... no... your regular league leaders will be much weaker than mutants bought just to win against you

more cash... maybe... but that doesn't matter vs someone who doesn't care that much about spending what he has just to win that one/two games

home advantage... how does that matter in this thread? first of all there is no such thing as home advantage in last rounds of national cup, second it will not be enough to stop a muted team

again, did you ever see what happened in B3 and how it was handled by BBs?

Last edited by korsarz at 3/28/2011 7:39:36 PM

This Post:
00
178639.22 in reply to 178639.21
Date: 3/28/2011 7:57:41 PM
Overall Posts Rated:
12061206
You're wrong, mutants aren't problem.
Problem in B3 is currently solved (because all players must be in club before B3 play-offs starts).
In league problem is solved too (players must be in club before weekly update, so if You want to win play-offs You must pay at least 2 salaries). Strengthening before play-offs is typical situation, I don't see reason why You can buy multiskill before play-off and You can't buy mutant? It's strategy and You have choice. If You want to stop buying mutants to win, then buying multiskill to win should be stopped too ;-) Strengthening is strengthening.
Only needed thing is first salary after transfer, and maybe blocking transfer before few last runds in national cups (the same as in league and B3 play-offs).

This Post:
00
178639.23 in reply to 178639.22
Date: 3/29/2011 1:48:05 AM
Overall Posts Rated:
202202
so in fact you're saying "the problem is solved but there is a problem and it needs to be solved"

This Post:
00
178639.25 in reply to 178639.24
Date: 3/29/2011 7:37:08 AM
Overall Posts Rated:
887887
ok, let's have a look at 2 situations.
1. The team buys a player to win the relegation, cup or other.
2. The team buys a player before weak 5 when the team plays with the main rival for 5th place in order to avoid relegation and guarantee the 5th place in advance.

What will happen? in the 1st case we see lots of trashtalks on the forum, discussing if it is fair, that it should be changed and so on.

In the 2nd you could find some single messages on the league forum. And that's all. Though, in case2 the team gets more profit during offseason and doesn't relegate.

The idea is similar - buying a monster. Why is everyone talking only about the first situation?

This Post:
00
178639.26 in reply to 178639.25
Date: 3/29/2011 7:59:21 AM
Overall Posts Rated:
202202
ok, let's have a look at 2 situations.
1. The team buys a player to win the relegation, cup or other.
2. The team buys a player before weak 5 when the team plays with the main rival for 5th place in order to avoid relegation and guarantee the 5th place in advance.

What will happen? in the 1st case we see lots of trashtalks on the forum, discussing if it is fair, that it should be changed and so on.

In the 2nd you could find some single messages on the league forum. And that's all. Though, in case2 the team gets more profit during offseason and doesn't relegate.

The idea is similar - buying a monster. Why is everyone talking only about the first situation?

probably because we're now in pre-playoffs period...

I agree with you that those are very similar situations and I want to tackle both if possible. There are plenty of possible solutions:
1. player can't play for you one or couple weeks after the purchase
2. setting the transfer deadline few weeks before playoffs
3. drastically cutting down money from transfer fee in first few weeks after purchase (now 20%, can be even 80%)
... and so on
All those solutions have their faults, it has to be handled by BBs as they know better how it will impact the economy overall and what's their strategy about BB players development.

Last edited by korsarz at 3/29/2011 8:01:57 AM

This Post:
11
178639.27 in reply to 178639.26
Date: 3/29/2011 9:09:43 AM
BC Hostivař
II.2
Overall Posts Rated:
11821182
Second Team:
Jirkov
1. player can't play for you one or couple weeks after the purchase
2. setting the transfer deadline few weeks before playoffs
3. drastically cutting down money from transfer fee in first few weeks after purchase (now 20%, can be even 80%)
... and so on
All those solutions have their faults, it has to be handled by BBs as they know better how it will impact the economy overall and what's their strategy about BB players development.

1. it is quite strange and I don't like, it would mean that you by player before the season but you can't play him neither in league nor cup for few weeks and in addition it would cause GS drop as there would not be any match to give him any minutes
2. it's not solution for situation described by GM-AlexFerguson unless it's 11 weeks before playoff :-)
3. I like more not cutting down the fees but not allow transfer listing player until some period in new team passes (maybe 7 weeks, which mean half a season), but still someone could by player for one match and fire him without paying any salary (if he is not NT player)


Last edited by rwystyrk at 3/29/2011 9:10:15 AM

This Post:
11
178639.28 in reply to 178639.27
Date: 3/29/2011 9:19:14 AM
Overall Posts Rated:
202202
as I said... all options have some faults
yes, the one you added is a very good idea... I'd modify it a bit and we'll get a massive financial punishment for the "divine trick"... modification: player must stay in the club at least 4 weeks (that number of weeks seems reasonable) so that he can be sold/fired without consequences, if he is sold/fired before the club must pay him the salary for those 4 weeks

still it's not only the issue of making the divine-trick much more expensive, it's also a matter of cutting it down so it won't be used in crucial games (especially at the end of the season)

This Post:
00
178639.29 in reply to 178639.28
Date: 3/29/2011 9:25:46 AM
BC Hostivař
II.2
Overall Posts Rated:
11821182
Second Team:
Jirkov
still it's not only the issue of making the divine-trick much more expensive, it's also a matter of cutting it down so it won't be used in crucial games (especially at the end of the season)

I think with this changes divine-tricks would be very rare. I would start with this change and monitor if there are still some divine-tricks for eventual further changes.

Advertisement