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Bugs, bugs, bugs > Transfer stuck

Transfer stuck (thread closed)

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This Post:
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127848.2 in reply to 127848.1
Date: 1/14/2010 12:17:59 PM
Overall Posts Rated:
303303
quality of the game is really inferior atm


It really isn't.

Your player is on your roster.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
127848.3 in reply to 127848.2
Date: 1/14/2010 12:36:31 PM
Overall Posts Rated:
406406
Like 15 to 20 minutes AFTER the auction ended - just in time to put him in the lineup.

My ass!

This Post:
00
127848.4 in reply to 127848.3
Date: 1/14/2010 1:38:05 PM
Overall Posts Rated:
303303
I'm not a switch-hitter, sorry.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
127848.5 in reply to 127848.3
Date: 1/14/2010 8:45:57 PM
Overall Posts Rated:
225225
Transfers can be up to 15 minutes late. That's not something new. Plan accordingly.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
From: Anastos
This Post:
00
127848.6 in reply to 127848.5
Date: 1/15/2010 5:54:59 AM
Overall Posts Rated:
1111
EDIT: Nevermind. It's OK now

Last edited by Anastos at 1/15/2010 6:06:24 AM

This Post:
00
127848.7 in reply to 127848.3
Date: 1/15/2010 10:19:00 PM
Overall Posts Rated:
88
"Like 15 to 20 minutes AFTER the auction ended - just in time to put him in the lineup.

My ass!"

Do u really expect a player to be "beamed" to your place the moment the auction ended?
In real life it'd take more than the 15-20 min. just to get the paper work done for the very at least, never mind travelling from his former team in Isreal to your team in Austria. So plan in advance.



Last edited by Vikman at 1/15/2010 11:26:27 PM

From: Vikman
This Post:
00
127848.8 in reply to 127848.7
Date: 1/15/2010 11:26:53 PM
Overall Posts Rated:
44
Not a bug so closing this.