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chihorn (1)
rcvaz (1)
abigfishy (1)
LA-Wendell Alexis (1)
Wolph (2)
BBall_king (1)
ToddPowers (2)
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From:
rcvaz
To:
ToddPowers
This Post:
1
226417.2
in reply to
226417.1
Date: 9/4/2012 6:30:59 PM
Overall Posts Rated:
172
That's a useful suggestion. Maybe they could set it up in the "Career Stats" page. In the "Profile" page you have the recent stuff, career totals and achievements, and you could add a small "Salary Evolution" below. Or even a separate column on top.
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From:
LA-Wendell Alexis
To:
rcvaz
This Post:
1
226417.3
in reply to
226417.2
Date: 9/4/2012 6:32:11 PM
Hamburg Albatrosses
II.4
Overall Posts Rated:
8273
Second Team:
Korean S. Fighters
That's a good addition to a good idea. Would be nice to implement that in the way you suggested.
Du hast nicht genug Geld, um dieses Gebot abzugeben!
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From:
BBall_king
To:
LA-Wendell Alexis
This Post:
0
226417.4
in reply to
226417.3
Date: 10/22/2012 10:10:27 AM
Kings XI Punjab
II.3
Overall Posts Rated:
216
Second Team:
Kings XI Punjab II
IMO it'll increase a lot of load on server without much gain.
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From:
chihorn
This Post:
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226417.5
in reply to
226417.1
Date: 10/22/2012 2:05:28 PM
New York Chunks
II.2
Overall Posts Rated:
939
I like this idea. It's probably not nearly as complicated to pull off as some of my recent suggestion, too.
Don't ask what sort of Chunks they are, you probably don't want to know.
Blowing Chunks since Season 4!
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From:
ToddPowers
To:
Wolph
This Post:
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226417.7
in reply to
226417.6
Date: 10/23/2012 11:35:01 PM
Overall Posts Rated:
255
I wasn't thinking about salary projections as the season progresses. More of just what the salary was for season 1, season 2, etc. I started keeping a spreadsheet of this info just to see how my training plans impact player cost as well as monitor my aging players' diminishing skill vs. cost. Just thought it would be a good idea to have this info listed along with the player's history.
I agree about the sub levels causing increases in salary. Using some of the tools, a lot of my players "should" have lower salaries than the actual costs. It would seem that the higher cost must factor in sub levels, whereas the tools don't.
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From:
abigfishy
To:
ToddPowers
This Post:
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226417.9
in reply to
226417.1
Date: 10/24/2012 3:40:57 AM
Overall Posts Rated:
809
11 +1s 4 this suggestion & id love it 2!
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From:
ToddPowers
To:
Wolph
This Post:
0
226417.10
in reply to
226417.8
Date: 10/24/2012 11:29:07 AM
Overall Posts Rated:
255
I would definitely continue to pay supporter for that feature. Good idea.
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