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Suggestions > Crowd management

Crowd management

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From: Tuck

This Post:
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234789.2 in reply to 234789.1
Date: 1/17/2013 5:31:45 AM
Overall Posts Rated:
12611261
Hello !

I think the formula is much more complicated than you think.
That's also why we have a page based on the fan's mind.

Also, by reading the rules : (sorry for french rules extract)
" Les supporters de BuzzerBeater sont connus pour leur volatilité, et peuvent retourner leur veste à la première défaite."
Meaning the fans are able to switch their mind from one day to the tommorrow.
This is the main problem.

The crowd is too much based on the last game result, and not on a global overview.
If you have been a great team by the past, you won't loose your fans this fast. (Look at Glasgow Rangers in scotland Football for example...)
So ok, they have some improvements to do on this point, because basically, the real fans never forget the big successes from more than 1 season ago...

Last edited by Tuck at 1/17/2013 5:33:55 AM

From: Taloch

To: Tuck
This Post:
00
234789.3 in reply to 234789.2
Date: 1/17/2013 5:59:04 AM
Overall Posts Rated:
7272
Formula is probably more complicated than suggested, but i just wanted to split the last match effect into the 4 last matches effects, without changing the others data of the formula !

I think it´s not a big programming change but could suits a major part of us ! Couldn't it ?

From: Taloch

This Post:
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234789.5 in reply to 234789.4
Date: 1/18/2013 4:26:49 AM
Overall Posts Rated:
7272
I understand it´s not a major issue. But i think it could be a realism improvement quite easy to program. I guess developers are working on more difficult problems but it could be an easy way to give something new in the game. It´s all about changing some values.

Some managers will obviosly whine, but it will avoid some managers to have always a filled arena just winning their away games. It´s an awful game design, as day trading was, that must be changed.