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Date: 6/14/2013 1:13:55 PM
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Most surprising thing I see in these two boxscores and skills are played minutes/stamina. Always believed if the player plays 20 minutes (lowest possible), he can't have good stamina. And here I see two players, one played 40 minutes, another 20 minutes, but both with average stamina.
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Date: 6/16/2013 1:01:42 PM
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Problems I see are the stamina variance...
2nd guy had 4 fouls but only 1 ft attempt... Normally these aggressive players get to the line a bit too...
That blocks are vague indicator of shot blocking...
And range may indicate 3pt attempts but fg% has no indication of JS ability
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Date: 6/16/2013 8:17:00 PM
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Thanks for taking the time to research this.
The thing about using the box scores is that we should expect them to be based on the underlying skills, but still random. Players have good games, average games, bad games... and if we're tracking one game in a whole season, the only way we know if it was good, bad, or normal is by comparing to other games that player has played. We can't do that, so we're stuck with a bit of guessing.
Altogether, the box scores should provide reasonable indications of each prospect's abilities. However, every so often, we should expect one draftee or another will have something in their box score that is completely "off", simply because they had that kind of game.
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Date: 6/17/2013 7:50:31 PM
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Am I the only one shocked that a Center with atrocious JS hit a 3-pointer while we have guys in BB that attempt 1000 FTs and never make one due to atrocious FT skill?
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Date: 6/17/2013 8:17:53 PM
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C with a 3: 0.1-0.9 sublevel of JS guaranteed
any player with 0 FT: 0.0 sublevel of FT guaranteed
even atrocious guys can hit FT with 0.1-0.9 sublevel of it (usually under 40% FT)
Last edited by Kumiko (CAN U21) at 6/17/2013 10:16:19 PM
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Date: 6/27/2013 5:47:11 AM
Woodbridge Wreckers
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It's statistics, the sample size is just way too small to draw any conclusions. You can check in hindsight and things might check out partially, but that doesn't mean you can use it to predict anything. If on average 50% of the skills check out with the box score, it's still a complete crapshoot because you don't know which 50% check out beforehand.
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Date: 6/27/2013 3:41:09 PM
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As I said in my original post, not everything is going to be completely accurate, but it can be an okay way to predict skills. It definitely isn't perfect, but it can be a good indication.
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Date: 6/27/2013 5:59:32 PM
Woodbridge Wreckers
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Alright, next time try to actually predict what skills your draftee will have. That's a lot harder than to look at it afterwards and say "this is actually pretty close". I'm curious how close you can guess the skills with the box score ;)
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Date: 6/27/2013 6:03:41 PM
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I'll accept your challenge, for this season's draft, I'll try to predict my draftees' starting skills. However, just as I said before, it isn't going to be 100% accurate, however, I bet I can get pretty close. Now, all we have to do is wait over a month for the All Star Break ;)
Last edited by #ThugLife at 6/27/2013 6:05:42 PM
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Date: 6/27/2013 6:06:33 PM
Woodbridge Wreckers
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Of course, if you want you can set a more specific goal. Maybe something like at least 1 skill correctly guessed within 1 level, at least 5 skills within 2 levels and 4 skills within 3 or something. Then you can say wether you succeeded or failed the challenge afterwards. Of course you can set the bar higher if you're feeling confident ;)
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