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Economic Insanity

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From: Myles

This Post:
00
248940.2 in reply to 248940.1
Date: 9/24/2013 8:44:30 PM
Overall Posts Rated:
323323
Crazy? Makes no sense.

This Post:
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248940.4 in reply to 248940.1
Date: 9/25/2013 8:04:45 AM
Overall Posts Rated:
766766
yer pretty much as perpete said, its the same reason why i have guys from my original roster bookmarked - sure they will be 35+ years of age, but when they come on the market, i might buy them for that 'nostalgic' factor.

and for a game, thats important to me, and literally, no one else.

im not going to pay $100k for them though! LOL


From: shikago

This Post:
11
248940.6 in reply to 248940.1
Date: 9/25/2013 11:36:12 AM
Milwaukee Lethargy
III.5
Overall Posts Rated:
849849
Am I the only one who finds this situation distressing ??

I share your distress.

It's every low-skilled, elderly player's dream to join the Lethargy before they retire. Everyone knows that. These crazy bidders are denying older players a well deserved "happy ending".

This Post:
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248940.7 in reply to 248940.5
Date: 9/25/2013 11:40:45 AM
Milwaukee Lethargy
III.5
Overall Posts Rated:
849849
I didn't pay for him, not because of his price, but because of his salary, still too high. Paying cash something at one moment is acceptable, you know what you pay, but I would to put up with his salaries for at least 30 weeks and that would have cost me a lot.

Just curious, couldn't you have replaced one of your backups with that player? That would offset some or most of his salary... (For example, if your old player made $15k... just get rid of a backup with a similar salary?).

On the other hand, what's 30*383$ ? Nothing since he will eat some minutes also during scrimmage. And the 100.000$ paid for that guy is on the high end of that market and to be honest I hope it will not go much higher either. Because there is people playing with that market and that, in my opinion, is bad. Because they are using outside the game rationality to win inside the game.

Well the team that bought "player A" spent over $450,000 for similar players in the past 2 days. That's a lot of money upfront.

About your market point, how about limiting the amount of money a team can make from selling those types of players? So if someone buys a 50 year old for $200,000.... the selling team only gets to keep $50,000. Or something similar. (& The rest goes to BB). That would solve your concerns I think.

This Post:
00
248940.9 in reply to 248940.8
Date: 9/25/2013 9:32:07 PM
Overall Posts Rated:
766766
About your market point, how about limiting the amount of money a team can make from selling those types of players? So if someone buys a 50 year old for $200,000.... the selling team only gets to keep $50,000. Or something similar. (& The rest goes to BB). That would solve your concerns I think.


IMO - tinkering with the transfer market for all these 'odd' scenario's is risky business.

In real life, these events happen. Think of BETA video cassettes. they are worth RIDICULOUS amounts of money now, because of their 'antique' value.
There is no harm for people paying $100k for a 40 year old. Its not like it affects other sales directly. and the age range is so high that it shouldn't affect the Transfer Price estimate of other 'legitimate' sales, because seriously, how many 'legitimate' purcahses of 40 year olds are there in this game? none.

so yer. leave it be! If the market wants to pay that much for him, then let it.

This Post:
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248940.11 in reply to 248940.10
Date: 9/25/2013 9:45:42 PM
Overall Posts Rated:
766766
yep sorry i replied to the wrong message. all good though!

From: Koperboy

This Post:
00
248940.12 in reply to 248940.1
Date: 9/26/2013 8:30:42 AM
Overall Posts Rated:
952952
He was 47, foul prone and atrocious in every skill category. I shall henceforth refer to this player as "player A."

All-atrocious players are rare. Somebody wanted to have his collectible item. He wasn't bought to impact the floor where player B and C would outplay him bad. You are judging too much by the skills.

Last edited by Koperboy at 9/26/2013 8:31:04 AM

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