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From: Kingguley

This Post:
00
254909.3 in reply to 254909.2
Date: 2/8/2014 2:27:29 AM
Overall Posts Rated:
55
Thanks for the advice.
Just a few questions after reading your reply..
1. You said early on in your reply something about "Learning to manage my ent and GS". If you could explain to me what those are and how to manage it.
2. I already understand SF's are hardest to train, but if i was going to get a decent rookie in this seasons draft, I believe i should draft a PF/C to come into my side about the time my two starting bigs start to descend on their path into worthlessness. Would you also agree that is the path i need to take rather than draft new good Guards..
3. Is there a benchmark number for the amount of seats i should build before starting to overhaul my list?

Thanks again,
Kingguley

This Post:
11
254909.4 in reply to 254909.3
Date: 2/8/2014 9:01:52 AM
Overall Posts Rated:
129129
First of all I suggest you read my guide on BBEconomics:
http://www.buzzerbeater.com/community/forum/read.aspx?thread=242542&m=1

Secondly, it is vital you train around Abhimanya Anson. He is superstar potential and home grown. It looks like you have already trained him some.
Also you should accumulate draft points so you can draft around 28 draft points a season.

As for gameshape you want your regular players to play around 60 minutes a week.

As for ent you want to TIE most games that you know you will win or lose and Normal games where you have a chance to either win or lose to get that extra help. Crunchtime is only used in very special circumstances.

As you are in Div III, I would suggest a rather large construction program. Overtime you will want:
12000
4000
500
40

The idea is to build what is most economical first. If average price for bleacher is $10 and you are selling out at $15 that's 50% more than average. If the average price for court is $100 and you are selling at $140. That is 40% more than average. The best recommendation would be to build the bleachers in that scenario.

Overall you want to set your price close to selling out or a little over selling out.

At this point its totally up to you want you want to do with your team. If I were in your shoes I would look to add starters that were from Australia while selling starters from other countries (to help with merchandise). Also I would concentrate on adding to my arena.

As for when you look to promote I would suggest when you find a season where your competition in your league is pretty minimal. Otherwise expand and draft good prospects until you believe you are ready to promote.

From: jv03

This Post:
11
254909.5 in reply to 254909.4
Date: 2/8/2014 10:56:42 AM
Telecasters
III.9
Overall Posts Rated:
100100
Second Team:
Telecasters II
There is a lot of good advice in this thread. I will add, BUILD YOUR ARENA!!!

Seriously, I made a commitment to constantly be building my arena, putting 20-50 K into it each week and it has paid off. I easily get the highest in ticket sales in my league and was near the top before I became one of the better teams because I built up my arena and insured ticket prices were always at a level which would keep my arena nearly full.

Also, in regards to game shape, I have heard you want your players to be between 48-72 minutes per week, with the sweet spot being 52-60 minutes. That said, I had a player who stayed at respectable for his first three weeks of the season despite having 58,57,60 minutes. It is annoying (especially when I accidentally gave another guy 86 minutes one of those weeks and he his GS jumped up a rating), but likely a lot of things in buzzer beater, there is some randomness involved. You may hit 60 minutes on the nose and get a slight drop in GS.

Nobody's really touched on drafting, but I would use any points on the draft unless you had about 30 points or so. A good strategy is to use the scouting combine to identify all the 18 year olds, their heights and their positions. This will give you a good idea who you should be drafting. A young tall PG may be a great SF, PF or even C prospect because his secondaries may already be trained up to a solid level. From there you can scout and interview each player and get a better understanding who the very good draftees may be.

Good luck, this game is a lot of fun, but I will warn you, you may go through some dull times. I only have a few teams in my division that concern me in my division right now, so I sometimes go weeks without a real challenge. So I just focus on training my 2 main trainees and getting as much training to my third trainee as possible right now, hoping to get these players as strong as possible for my potential jump to D3

From: FigJames

This Post:
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254909.6 in reply to 254909.2
Date: 2/8/2014 9:47:34 PM
Overall Posts Rated:
00
Regarding arenas. Is there any point in changing ticket prices? I changed each of the 4 catagories of seating to +10%. Is that a good or bad idea? what should seating prices be?

This Post:
22
254909.7 in reply to 254909.3
Date: 2/9/2014 1:18:40 AM
Overall Posts Rated:
766766
welcome Kingguley

lots of good comments here, so i won't repeat much of what other people have said.

I found during the course of my BB experiences, that it was good to try and 'copy' someone else's team in a few ways, at least to give you some direction and an idea about what you should be aiming for.

so you can actually look at other teams in your league, and see their arena sizes. cool aye? as you will see, some of the better teams in your league have arena capacity of 16,000 seats. So long term (and i mean, 5 seasons long term) thats something to aim for. short term, over the course of the next 2 seasons, you probably want to be sitting at around 10,000 seats. (And don't worry about ticket pricing just yet, that will come later once your arena is bigger).

In my opinion, you need 30+ draft points to really delve into the draft. I tend to only draft every 2-3 seasons. Draft points carry over into next season, so you can keep them.

game shape is a concept that took me a few seasons to realize, so don't worry that ur unaware of it. But looking at ur roster, it is something that you can work on. Try to play your players for only 50-80 minutes per week to begin with (easy target). this should start to improve their gameshape. Search the game manual and the forums for more information about gameshape and what it does . Now that you are out of the cup, you should find this a bit easier.

but yer ur asking good questions so thats good ur working towards a bigger goal so sounds like u are well into BB so thats good!

This Post:
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254909.8 in reply to 254909.7
Date: 2/9/2014 2:21:35 AM
Overall Posts Rated:
55
Thanks everyone for the much needed advice :)

This Post:
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254909.10 in reply to 254909.3
Date: 2/10/2014 2:57:31 PM
Overall Posts Rated:
137137
On #2. I would get a pg 1st. sf are not that hard to train unless you want a very very rare dynamic skilled one that will be your lebron james , kobe byrant, Melo . Kevin durant if you will. Those are worth every effort in time to make.

Dont worry about pf /C those are dime a dozen on the game. I would get a all young team, no old time veterans. In 8-12 season of training them you'll get a huge cap to use. You can win games as well as you do so with a young strong team. I think it all start with a strong dynamic Pg. In my small opinion a good dynamic pg who can win game is harder to create than a dynamic sf. They have their in and outs ,

But I would take a Pg everytime to start my program . If you can get and train both at thesame time. Your going to be very very hard to beat. A decent young/old big man can be found onthe market, but are easy to create more than a dynamic pg/ and sf becuase of cost.

Last edited by Mr. Glass at 2/10/2014 3:01:43 PM

From: LooKA

This Post:
22
254909.11 in reply to 254909.10
Date: 2/10/2014 10:05:27 PM
Overall Posts Rated:
338338
dear mr. glass please stop trolling people with your advices because its really not funny anymore.

On #2. I would get a pg 1st. sf are not that hard to train unless you want a very very rare dynamic skilled one that will be your lebron james , kobe byrant, Melo . Kevin durant if you will. Those are worth every effort in time to make.


last time i checked SFs are the hardest thing to train and there is a good reason why they are so expensive.
if u think that sf is somebody with 20 JS and rest of the skills on 2,3,4 thats not SF and ofc thats not hard to train but if u want a SF that can shot and defend u will spend at least 5,6 seasons on training.
now problem is not the time but the problem is that if u want to train OD and PA u need to play him as PG,if u want ID and IS u have to play him as C and anyone with decent team will pound u over that player especially when your guy plays at C.
that means losing games and that again leads to losing money as your fan survey wont be anywhere near level where u want it to be if u arent tanking and that again means u cant and wont promote as HCA makes a big difference.

Dont worry about pf /C those are dime a dozen on the game. I would get a all young team, no old time veterans. In 8-12 season of training them you'll get a huge cap to use. You can win games as well as you do so with a young strong team. I think it all start with a strong dynamic Pg. In my small opinion a good dynamic pg who can win game is harder to create than a dynamic sf. They have their in and outs ,


again wrong.
you are mixing terms as u wont find a solid PF that can actually play in 3rd league anymore under 1M.
if u want 2 trees under basket with IS,ID and RB on 15+ and everything else on 1,2,3 than be my guest.
about training; building a classic tree is easy and its fast and u dont need to play it on other positions and thats the whole reason why Cs are cheap.
another downside of that is their wages go into sky very very fast.
heads up,very few players trained/are training Cs last few seasons so we can expekt prices to go up on that part too.

But I would take a Pg everytime to start my program . If you can get and train both at thesame time. Your going to be very very hard to beat. A decent young/old big man can be found onthe market, but are easy to create more than a dynamic pg/ and sf becuase of cost.


u know why poland is on top of the world?
salary efficient players.PGs with 12+ IS...
now think about that one ;)
and let me show u what im talking about

Croatian NT wages:3,541,319
Polish NT wages:3,079,792

difference when u compare top 12 players is even bigger.

result (26518)
PS. same ent ;)

This Post:
11
254909.12 in reply to 254909.1
Date: 2/11/2014 10:02:00 AM
Vattjom Vatos
SBBL
Overall Posts Rated:
257257
Second Team:
Utopia Vatos
In addition:
* Trainer, atleast level Advanced right now. (Same goes for PR and Doctor imo, get these two right before next season) Not too expensive, check out a few deadlines to get a clue on what the prices are for a Staff with a certain salary. Try to get as low salarys as possible since the increase wit hevery week.
* Train Anson, Jiang and Shönhammer, the three with reasonable age and potential (seek to replace them in the beginning of next season) 1 position, maybe OD(pressure) and PA(passing) for PG:s. Play Shönhammer in scrimmage =)
* BUILD ARENA! More important them adding players to roster.
Get the infrastructure(Arena, Staff, Training, Economics) of the club ready for the next step before you actually take it!
I see no real danger of relegation, nor any chance of promoting in this or the next season, so no need to rush things. Build patiently

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