I think it could eventually become a new way that tactics are set.
I don't have one of the more recent NBALive or NBA2k14 games, but i remember the older ones, as I said, you were able to set a bunch of plays for different 'call a play buttons'.
that was obviously playing it live, so maybe these individual plays become preference plays.
So you could have
PicknRoll 1
PicknRoll 2 (where the differnce between 1 and 2 is perhaps an off the ball/on the ball pick)
Backdoor cut
Swingman 1
Swingman 2
So in that order, you would have those 5 plays as your preferred 'standard offence' plays. Maybe assign a percntage of how many times you want the offense to try that play.
So run PicknRolls 50% of the time.
Not sure. The game engine probably doesn't work quite like this, so the plays that get drawn up would have to reflective of the current game engine.
"Player X finds Player Y wide open near the Freethrow line" - What play is that?
So yer, unfortunately, the 'playbook' would have to be reminiscent of the current game engine 'plays' which - I could almost guarantee, do not involve off the ball screen's, or baseline cutting/swing etc.
But still, its a novel idea - ill think about it some more, see how it could be implemented without having massive game engine changes.