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Trainer development

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This Post:
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309026.2 in reply to 309026.1
Date: 4/6/2021 11:45:42 AM
Finisher23
III.9
Overall Posts Rated:
2222
Second Team:
Jr. Jazz All-Stars
This is something we have discussed. It would take a lot of work to build out something completely new like this. And we are focusing on other things first. But training is one of the best parts of the game and we want to continue to make it exciting.

This Post:
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309026.3 in reply to 309026.2
Date: 4/6/2021 11:58:26 AM
SALME
III.12
Overall Posts Rated:
5151
Hard work never killed a man ;)

Last edited by Seda meeskonda juhendab arvuti. at 4/6/2021 11:59:20 AM

From: deanswer

To: Dr J
This Post:
00
309026.5 in reply to 309026.2
Date: 4/25/2021 4:18:46 PM
deanswer
IV.48
Overall Posts Rated:
177177
Second Team:
dequestion
What about to reduce training minutes to 40, so training teams could be more competitive

S52 CUP WINNER "non dire gatto se non ce l'hai nel sacco"
This Post:
22
309026.7 in reply to 309026.6
Date: 4/26/2021 1:05:38 AM
deanswer
IV.48
Overall Posts Rated:
177177
Second Team:
dequestion
The point is why do we have to sacrifice so much the game performance for training?

It should be possible to train and compete some how i/o having to decide for one of them imo

S52 CUP WINNER "non dire gatto se non ce l'hai nel sacco"