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Suggestions > Unbalanced leagues lead to unfair promotion

Unbalanced leagues lead to unfair promotion

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This Post:
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319749.2 in reply to 319749.1
Date: 2/6/2024 12:24:02 PM
QQguest
II.3
Overall Posts Rated:
279279
I have organized the data for the Taiwan "veteran" league and "fresh" league in S62, as shown in Table 1. https://i.imgur.com/TvvZD2W.png
From Table 1, it can be observed that among the teams promoted to division II, most of them with notably low salaries come from the "fresh" team league.
At the same time, I find that the key issue may be teams with notably low salaries and exempt from paying the minimum total salary promoting to higher division.

Some may argue that there are examples of this in Utopia, but nobody complains.

In response to this argument, I believe there are two important distinctions:
1. The experience of newly signed up teams is important, while in Utopia, managers are regarded as veterans and do not need to consider it.
2. Newly signed up teams in various countries are placed in divisions II to IV, while in Utopia, newcomers are in division IV.
Compared to Utopia, newly signed up teams in many countries are promoted to higher division.

In such circumstances,
for veterans in higher division, it's reasonable to believe that the greater the gap between them and newly signed up teams, the worse the experience and dissatisfaction will be.
For newly signed up teams with notably low salaries, when they are promoted shortly after signing up, they face stronger opponents in higher division.
This conflicts with the purpose of team consolidation: to make sure they don't get overwhelmed right off the bat.


If the key issue is that teams with notably low salaries and exempt from paying the minimum total salary are promoted to higher division, I have come up with some solutions.

I don't know the mechanism of newly signed up teams replacing computer teams, so I won't discuss it.
However, the principle is to prevent newly signed up teams from being promoted.

Plan A: No promotion. Teams will move to the "veteran" league when they are no longer "fresh".
It solves the issue entirely, but excellent managers can't promote, and there is a lack of consistency in the promotion mechanism.

Plan B: No promotion by record (in "fresh" league). (Only the champion promotes.)
It reduces the number of promoted teams in "fresh" league, partialy solving the issue, but leagues with very few managers remain unsolved.
The consistency of the promotion mechanism is medium.

Plan C: No promotion. The champion moves to the "veteran" league early, while other teams have to wait until they are no longer "fresh".
It almost solve the issue, but excellent managers may question why they can't promote, and there is a lack of consistency in the promotion mechanism.

Plan D: The "fresh" league drops down one division level, and the champion promotes early, while other teams have to wait until they are no longer "fresh".
It almost solve the issue, and the consistency of the promotion mechanism is medium.
The economy is worse, but all teams receive a promotion bonus when they are promoted.

Plan E: Add a time restriction, for example, teams can only be promoted after 14 weeks.
The issue is improved and leagues with very few managers can be solved through team consolidation, but excellent managers may question why they can't promote.
The consistency of the promotion mechanism is medium.

Plan F: Add a salary restriction, for example, teams can only be promoted if their salary meets a certain threshold after the season's salary update.
The extent of improvement is unknown, and there is a lack of consistency in the promotion mechanism, and only one time checkpoint.
To meet the restriction, teams may choose to sign a high-salary player as a workaround.

The details are summarized in Table 2. https://i.imgur.com/taXYgM6.png

From Table 2, it's evident that if we value properties 1, 4, and 5, Plan D would likely be the most suitable solution.


Further Idea: "Nation of fresh teams" country.
However, I guess there may be technical issues that cannot be resolved.

This Post:
00
319749.3 in reply to 319749.2
Date: 4/21/2024 10:47:52 AM
QQguest
II.3
Overall Posts Rated:
279279
There is a new solution: (323509.2).

For properties 1,3,4, it is the same as Plan B.
For property 2, it is very low.
For property 5, it is high.

IMO, it is better than Plan D.

This Post:
00
319749.4 in reply to 319749.3
Date: 5/23/2024 9:02:29 AM
QQguest
II.3
Overall Posts Rated:
279279
There is a new solution using the ranking in BBM to determine the extra promotion spot in the league: (323515.2).

For properties 1,2,3,4, it is the same as Plan B.
For property 5, it is high.
Compared to (323509.2), the team's performance in BBM is closer to their true strength.

IMO, it is better than Plan D

However, someone told me that he or she does not approve of mixing the BBM results into the league because it would make her or him hesitant when arranging the lineup, unable to do it relaxedly.

Last edited by little Guest at 6/1/2024 10:29:44 AM

This Post:
00
319749.5 in reply to 319749.2
Date: 5/26/2024 9:00:05 AM
QQguest
II.3
Overall Posts Rated:
279279
I come up with a new solution:

Plan G: For extra promotion spot, make whether exempting from paying the minimum total salary (no is prioritized) the first criteria, with conference ranking as the second, and so on.

For properties 1,2,3,4, it is the same as Plan B.
For property 5, it is high.

I guess Plan G should be easier to implement than the others.

This Post:
11
319749.6 in reply to 319749.5
Date: 5/28/2024 5:28:36 AM
Overall Posts Rated:
134134
I completely agree with the author. And in my opinion option D is the most appropriate, especially thinking about new users.
We all want and are interested in new players falling in love with the game and staying in it for a long time.

If they have planning errors due to changes of extreme sporting level in the same category when being transferred to another league with veteran managers, relegations that would mean an early change or worse yet promotions and facing leagues of an impossible level and a subsequent almost inevitable relegation.

All of this would be reasons for falling out of love with the game and cause for abandonment.

I've talked about it in the forum of my language but veteran users don't seem to see it this way.
(323597.1)

In any case, a mention of this circumstance should be included in the tutorial or in the rules manual that is in the forum so that new users know that they are playing with other rules in their first two or three seasons and the transition to "professionals" Don't take them by surprise. (in the Spanish version at least it does not appear)

Last edited by Preperito at 5/28/2024 5:36:14 AM

This Post:
00
319749.7 in reply to 319749.5
Date: 6/10/2024 3:59:04 AM
QQguest
II.3
Overall Posts Rated:
279279
In this thread (317981.1), BuzzRBeater mentioned that last login could be included as a criterion for the extra promotion spot.
I think this is worth considering.

This Post:
00
319749.8 in reply to 319749.1
Date: 7/13/2024 11:52:02 AM
Kells Killers
IV.30
Overall Posts Rated:
1111
My issue was similar. Was in a lower league since I just started. A lot of bots, so I was Winning enough for Play Offs. Got bounced 2nd Round by a 1 Point Loss in an epic battle. But I was BELOW Promotion Line, which is what I wanted... my Stadium is full so money is coming in. I wanted to sit there and Train Players for a bit while earning and expanding.

But we didn't have enough players, so that League folds... now I'm in a much tougher League and since I'm not a Top Team my money takes a hit.

I was content, man. I was good slumming it while I learn and develop my Roster. LOL!

This Post:
00
319749.9 in reply to 319749.8
Date: 7/15/2024 8:51:42 AM
QQguest
II.3
Overall Posts Rated:
279279
It seems that your team moved laterally to new leagues of the same division because it is no longer "fresh."
I'm not sure whether you know that the news page has information about Team consolidation.

This Post:
22
319749.10 in reply to 319749.9
Date: 7/15/2024 3:52:41 PM
Overall Posts Rated:
134134
I insist that the consolidation leagues are not well explained. It was made in its day but new users do not know what it is and end up suffering the consequences that often end in abandonment and damage to the game.
I understand that there are other priorities but including this in the rules should also be a priority, from my point of view, in addition to requiring very little effort and zero cost in programming, just writing a text and putting it in the rules.

This Post:
11
319749.11 in reply to 319749.10
Date: 7/15/2024 5:03:42 PM
Complexo RJ
III.7
Overall Posts Rated:
4848
A small change that I think would help a lot in this matter:

Split the last split in half with active users in the country.

(Ex from my country: Division III)

Those relegated from division II would be replaced only by teams from III.1 to III.8 (half of the division).
The relegated/bots from leagues III.1 to III.8 would be replaced by teams from III.9 to III.16 (the second half of the division).

Both following the same current criteria. No change.


In practice, it would be similar to creating a league for new users, who do not pay a minimum salary, to get acquainted with the game while playing matches only against peers and bots.

Consequently, it would improve the level of the last division with active users and,
mainly
would solve the problem raised here in this thread! =)