Since I don't have specific data, the actual adjustment magnitude needs to be considered in conjunction with existing data averages, medians, and normal distributions. This will rely on the development team's expertise.
At the same time, the minimum wage and television broadcast revenue for the 2nd to 4th leagues also need to be adjusted. For instance, I believe the second-tier league should have the ability to sustain 1-2 players with salaries of 100,000-150,000 while maintaining their rotation. The current minimum wage in the second-tier league is around 280,000, making this difficult to achieve.
Since training is now very fast, players may reach this salary range by the age of 23-24. With limited spots in the top league, many players are forced to give up halfway through training due to insufficient income from failed promotions. This is a significant blow to their enthusiasm for the game.
I won’t go into detail about the 3rd and 4th leagues. The aforementioned changes must take into consideration the balance between highly competitive top leagues and those with computer-controlled teams.
On the other hand, after BB weakened the forced shots that are not assisted in a certain season, high-wage players appear to have less cost-effectiveness.
Take Zheng Renmin as an example, with JS24, JR14, and IS23. His offensive skills are undoubtedly top-notch. However, in the last Asia National Region Team Finals, he shot 4 for 18 and went 0 for 5 from three-point range. This is undeniably absurd.
As strong offensive players like Lillard, Curry, or LeBron have shown, they always find a way to score 20-30 points, regardless of their shooting touch and the defense they face. That is where the value of their high wages lies. In comparison, I don’t believe any opponent in the mentioned game had an OD of 23 or above and an ID of 21 or above to limit Zheng Renmin.
The B3 finals just ended, and both teams scored only 60 points—way too low.
Therefore, the adjustment regarding forced shots needs to be reconsidered. We need to respect the fact that BB is a numerical game. If JS24 has no consistent output against OD20, then high-wage players have no value, and people won’t have confidence in buying them.