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Suggestions > Help people adapt to the gap between BB's training system and common perceptions.

Help people adapt to the gap between BB's training system and common perceptions.

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325674.2 in reply to 325674.1
Date: 12/9/2024 10:31:18 AM
QQguest
II.3
Overall Posts Rated:
280280
6. To prioritize match competitiveness by training only one young player, the number of replacement players for succession becomes smaller.
How can generational succession be achieved in this case?


- The gap can be filled through the transfer market.
- Pay attention to balancing the budget, and you can consider spreading the transfer fees of players across weeks.

7. Won't relying entirely on the transfer market to acquire players cause problems?
If everyone depends on the transfer market instead of training their own young players, how can there consistently be excellent players available for purchase?


- The game itself has mechanisms that encourage teams to sell players, such as promotion and relegation, player salaries being too high to afford, or teams turning into bot teams.
- If the market supply is insufficient, you can lower your standards or start training young players.

8. If all five starters are fully developed players, and only one young player is being trained, the starters will also be trained, and their salaries may increase to a point where they can't be afforded.
What should be done in this case?


- If they can't be afforded, they will have to be sold.
- You can choose older starting players, since the training increase will be smaller for them.

9. If all five starting players are fully developed, and you want to train a specific starter, such as an inside player's perimeter skills, like outside defense, wouldn't it feel like a waste of their salary to move them to a position they're not good at for the purpose of training effectiveness?

- Salaries are based on the player's current skills, not their performance in matches.
- You can arrange training according to the importance of the matches or accept that this is part of a long-term plan and an investment.

10. If you train three fully developed players using 1-position training, but to manage playtime, you can't start all three in league games, and the team only has five fully developed players, how can the team's competitiveness be maintained?

- Sacrifice training, such as training one fewer player, or reduce efficiency by using 2-position training, or supplement with additional fully developed players.

11. Now, if you want to build the strongest team and achieve the highest honor: the B3 championship, do you have to give up generational succession?


Last edited by little Guest at 12/10/2024 12:28:49 AM

This Post:
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325674.3 in reply to 325674.1
Date: 12/9/2024 6:35:21 PM
Súria Lakers
IV.15
Overall Posts Rated:
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Second Team:
Súria Lakers II
Not trying to be a hater but... Why every post I read from you is about the same topic again and again?

BB won't change it's training system and you know it. Furthermore, it seems that there aren't many people backing you up with your ideas.

If I was you, I'd gave up already

PKT desde la Temporada 4



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This Post:
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325674.4 in reply to 325674.3
Date: 12/10/2024 12:07:08 AM
QQguest
II.3
Overall Posts Rated:
280280
I understand how you feel.

When I come up with a solution that fits certain principles and conditions, I find it very interesting.
While it might seem like the same topic to you, each one has its own unique creativity for me.
So far, the most interesting one to me was thinking about the European Championship schedule. (322429.1)
Perhaps that’s because the problem itself was relatively simple and not too complex.

For me, part of coming up with these solutions is simply about ensuring that if there’s a change I don’t like in the future, I won’t blame myself for not having tried to propose a solution I’d prefer.

Back to the topic of this thread.
This suggestion isn’t actually about changing the training system.
Instead, it’s about using something like interactive tutorials to help people adapt to the gap between BB's training system and common perceptions.