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Suggestions > Tanking solution

Tanking solution

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203208.20 in reply to 203208.18
Date: 12/5/2011 9:47:48 AM
Overall Posts Rated:
12061206
Disagree. It's possible to qualify to play-offs if you have salaries equal 60% of average salaries in league.
In Your example good managers will be punished only because they are able to build good team with low salaries.

This Post:
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203208.21 in reply to 203208.16
Date: 12/5/2011 5:23:53 PM
Overall Posts Rated:
105105
A good (real-BB) manager create a team at the start of the season and does not make to big changes afterwards.
It should be the same here.

So, basically you want a longer off-season?

No. The schedule is as long as it is in the NBA (comparing to the all season period).
It may be a little more flexible rule - counting from the end of first week, but that is about it.
A big penalty needs to be set for those who save money by tanking the first part of the season.
This will be just one of the (many) criterias already exists on this game.

This Post:
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203208.22 in reply to 203208.18
Date: 12/5/2011 5:38:29 PM
Overall Posts Rated:
105105
1) The income, and assets are different. This is not a fair definition.
For one team (the one who can pay much more than this 2/3 value) it will mean tanking until the end of the season and then push harder than anybody else.
For another team (a very poor one), it will mean use all their money from start, without investing at anything else (Arena for example).

2) This rule had not been set at the NBA for elimintating tanking.
The idea is to have a better level of competativenss, where the difference between the teams at the same league is limited (by the Cap-Floor's rules), and is being pushed forward for having better teams, by this rule.

3) Setting this rule upon a specific team's revenue is also not enough.
As the difference between the two teams above is big, one could save much more money during this process and buy a much better players at the end of this period, "minutes" (close to the closing TL window for the playoff) before the playoff.

4) My suggestion will make users think carefully during season (like a real manager do), and take action right away before season starts.

They will not be able to tank without paying a big price for that.

They will be able to improve their team upon season progress, but under the following posibilities (limitations);
a) Replacing players from their roster but keeping their salary cap.
b) Breaking the salary cap, but under the 10% limitation I've brought as an example.
c) Breaking the salary cap above this limit, and paying the price.
This is similar (in a sense) like the price a team in the NBA pay for breaking the Cap.