Not sure I follow this. If you TIE and lose, compared to a Normal and win, then why is there a need for punishment? You've already been punished by losing a game you should've won.
I think that instead for the 3 options now...then creating some kind of slider that lets you set the effort from 1-10 where 1=TIE and 10=CT would add some strategic depth to this. And there should be no mention in the game summary on how this was set.
Not sure I follow this. If you TIE and lose, compared to a Normal and win, then why is there a need for punishment? You've already been punished by losing a game you should've won.Agree on this. But I was actually thinking that if they knew they would be 'punished' if TIE'ing and loosing, maybe few teams would not just throw away games against stronger opponents.
Yeah, that makes you a real hero.