Yet still if somebody buys a decent PF, upgrade his OD for half a season (which does not increase salary, but value significantly) and than is heavily charged. The number of trades should be taken into consideration when deciding on tax level - just like it is now after changes.
I believe that current tax system is clear, not very complicated and fair. I hardly can think of a situation when desired behaviour is taxed higher than undesired - that creates incentive to follow the desired pattern.
Transfers should be taxed at least at the level of 3% just to suck some money out of the market.
The only think I could think better than the current system is charging 1% for the market advertisement. That would be a deterrent from putting players on the list twice a week well above their value. (problem is with unique/different than standard players which are valuable (SB monsters with low IS), but there is very selective demand for them - especially with 24k players on board and not over 50k - then players at certain time could not find the buyer even at decent price/value)
There are things I like about taxes, they should be:
- simple,
- fair,
- stable.
- in real life also low ;)
Changing them every second season is also not good.
Last edited by picia at 11/14/2014 2:46:57 AM