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BB Global (English) > What do you think of cross-training?

What do you think of cross-training?

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From: Stavrogin

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191983.201 in reply to 191983.197
Date: 8/3/2011 6:55:22 AM
Overall Posts Rated:
3535
I don't know yet if cross training is good or bad, but I know for sure that it's ugly.
The beauty of BB is how it tries to reproduce reality. This cross training feature... it has no connection to reality at all.
In real life, how could a guard get better at blocking while training his FTs?

Ugly.

From: Ref

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191983.202 in reply to 191983.201
Date: 8/3/2011 7:02:10 AM
Overall Posts Rated:
1717
lol...
Training is not realistic at all without crosstraining or with crosstraining...and there are more things that are unrealistic...
But lets be real there,people dont really care whether it is realistic or not..but realism is good thing to complain on and we know how people love to complain about everything,even the things they dont care about..

From: Stavrogin

To: Ref
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191983.203 in reply to 191983.202
Date: 8/3/2011 7:17:50 AM
Overall Posts Rated:
3535
Of course BB is far from representing reality perfectly, and Training in particular, but Cross Training makes it definitely more unrealistic...
I'm sure you know better than myself what I care about, but believe me... I do care about BB being as realistic as possible, and I hardly ever complain about things, so if I'm complaining now it's definitely not at random.



Last edited by Stavrogin at 8/3/2011 7:18:28 AM

This Post:
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191983.204 in reply to 191983.203
Date: 8/3/2011 7:35:29 AM
Overall Posts Rated:
182182
Well I am glad ober cross-training, that it makes this more realistic!:-) There are los of skills that never get chosen to be trained, but now there is a chance of players getting better in every skill at least, as opposite to 20 in something and 0 in something.

!zazhigai!
This Post:
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191983.205 in reply to 191983.201
Date: 8/3/2011 7:35:53 AM
Overall Posts Rated:
959959
I don't know yet if cross training is good or bad, but I know for sure that it's ugly.
The beauty of BB is how it tries to reproduce reality. This cross training feature... it has no connection to reality at all.
In real life, how could a guard get better at blocking while training his FTs?

Ugly.



you improve while playing, and you improve in different directions and also not so planned. In realityy i think every player should have some cross training, as long he don't is in vacation.

And you vary also drills in your training, play some pickup games etc.

Last edited by CrazyEye at 8/3/2011 7:37:58 AM

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191983.206 in reply to 191983.205
Date: 8/3/2011 9:01:45 AM
Overall Posts Rated:
3535
You are right, I didn't think about that... You practice while playing so cross-training is more realistic.
I stand corrected.
Thanks!

This Post:
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191983.207 in reply to 191983.206
Date: 8/3/2011 10:26:09 AM
Overall Posts Rated:
1212
Frankly, I've always thought training in BB is just plain weird. This is one step in the right direction.

Why is it weird? Because you can have a 18 year old guard on your team, and he can go to practice every day, play in games every week, and do this for years and years and years, and still never get any better at playing basketball because the coaches are over talking to the big men. That poor guard lives, sleeps and works at playing basketball for a professional team, and never ever gets any better as a basketball player.

This seems to be a step in the right direction. At least now the portion of the team you are talking to does get some broader skill increases. Now, even if the coaches are talking to the big guys about rebounding every day, day after day, their passing might actually get better from playing all the basketball that they are playing. Its still weird, since the guards won't ever increase. But at least the big guys now can occaisionally improve their jump shot or passing without having to do something totally strange like play them at PG or SG or something.

Me, I'd love to see a training system more like real-life. ....
1) Every players gets some training every week just by being on the squad and being in practice and watching films and the like.
2) Managers have one set of input by controlling playing time. Players that play get extra training over players that don't.
3) Managers have another set of input by controlling the focus of the coaching staff. Maybe a certain number of points to spread around or concentrate. If you want all the coaches working with one big guy prospect on his rebounding, then that area of training gets a boost. Or, you could have your coaches working with every one on the team on FT. However the manager wants to spread around those 'focus' points.

Meanwhile, to me, the training system is just plain weird, and I'm not sure I see the value of a new training system over an older weird training system. Both are strange, and its just a matter of figuring out how to best use the weird training system as best you can.

Strategy-wise, I'm curious if this new change might put some more value in the broader trainings of the whole team. The focus of the training would still increase painfully slowly in such a case. But, would you get more of the random pops spread around the team that would help make up for it?

From: zyler

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191983.208 in reply to 191983.201
Date: 8/3/2011 11:20:47 AM
Overall Posts Rated:
217217
agreed.

but how much in bb is realistic ?

how many coaches in the world only train once a week and only train one skill to players who played enough mins in a position to qualify for his expertise ?

how many players do you know get a new salary every season ?

need i go on ?

it is an ugly change , but atleast its an ugly change for everybody.

Last edited by zyler at 8/3/2011 11:21:30 AM

From: Stavrogin

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191983.209 in reply to 191983.208
Date: 8/3/2011 11:47:45 AM
Overall Posts Rated:
3535
It is realistic that coaches focus on some players and on some skills.
It is realistic that players get signed for more money if they improve.
How to convey these principle into the actual simulation, of course, can't be but unrealistic, because it has to take into account the unavoidable differences between a game and reality (i.e. a game has to last shorter than real life or it will be boring).

I want "cause-effect relations" to be realistic, not the way in which these relations are translated into the game system.

It is NOT realistic that a big man doesn't improve after a number of games and practices just because the focus was on guards.
Because in real life he will improve his overall game just by playing.
So cross training is a step in the right direction imo.
(Yes, I changed my mind).

BUT the "random" effect still leaves me doubtful. If I am real coach and I don't want a player to improve his rebounding, I can.
Not saying that it's a good thing or something I would do, but there actually is the possibility to do it in real life, so I would keep it in the virtual game also.

Maybe there should be an option to disallow certain skills to pop via cross-training.

Last edited by Stavrogin at 8/3/2011 12:05:11 PM

From: zyler

This Post:
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191983.210 in reply to 191983.209
Date: 8/3/2011 1:52:11 PM
Overall Posts Rated:
217217
it seems we agree on most points , but i still think cross training isnt as big as a deal people are making it out to be.

i believe the bigger deal is the lost 10% in training speed on what you choose to train , and how that will effect new coming players being able to train national team players.

as i said before i believe alot of national team players will be playing well into there thirties instead of the new batch of players trained under this method coming through .

should make an interesting swing in the power of the oldies

From: Saltori
This Post:
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191983.211 in reply to 191983.210
Date: 8/3/2011 5:29:28 PM
Overall Posts Rated:
177177
Ok, for my train this is good, but for others managers this can be horrible.

Yeah, now we can do players, with more skills , like a PG with rebounds ... but, If him doesn't have passing?

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