BuzzerBeater Forums

BB Global (English) > Is BB dying a slow death?

Is BB dying a slow death? (thread closed)

Set priority
Show messages by
From: Mr. Glass

This Post:
11
260959.207 in reply to 260959.205
Date: 9/25/2014 8:15:37 PM
Overall Posts Rated:
137137
you cannot spend more than you earn without paying taxes_



My reply-For a sports team you will always spend more than you earned to run the team. In real life you spend more than you earn, think about all the money some give you that you didn't work for? You didn't pay taxes on that money given to you by free will. Just because you over spent for a player don't mean you don't have money to afford him. If this was the case no manager could buy a player on BB.. because no team finances are the same .season to season this why their is bank account to hold the cost. why tax some bank account to hold a cost. they already paid bidding then salary? then money out the bank account. 3payments, a tax is the 4th

I feel like this instead of add sum dumb tax. why not make it so a team cant have 5 nt players. 1-2 max. Why didn't they do that.? The economy is not is good today. Far from it... The reward is the same if you bought or trained for it. why would some value a person who trained for something than a person who good at putting things together and win. The title is still the same goal. If someone has the money and the other has the skill who has the advantage.?? The skill full will always has have the advantage. The one who can spend and build to even the odds is the deal breaker. If none is there to out spend him. How can you beat him? MY point.

Last edited by Mr. Glass at 9/25/2014 8:19:35 PM

From: ibarix
This Post:
55
260959.209 in reply to 260959.208
Date: 9/26/2014 5:38:32 AM
Overall Posts Rated:
706706
I know why it's dying. Because of stupid little things that are not yet fixed but instead million new mostly useless features are introduced. Like utopia, like "achievements" which you'll look at once in million seasons, not solving overpowered look inside with that ridiculous and useless tactic prediction, league table not updated for 6-7 hours after the game, fan survey STILL broken (yea, it is) etc.

Should I mention that training is late - AGAIN? For the fking 1435614631346. time....

From: jonte

This Post:
22
260959.210 in reply to 260959.209
Date: 9/26/2014 5:45:06 AM
Overall Posts Rated:
925925
just wanted to say: i gave you a +1 only because i was pissed about the Training. i don't agree on the other things really.

like this one:

not solving overpowered look inside with that ridiculous and useless tactic prediction

From: ibarix

This Post:
00
260959.211 in reply to 260959.210
Date: 9/26/2014 7:08:32 AM
Overall Posts Rated:
706706
Hehe, ok, maybe prediction is of some use but LI is still overpowered but that's offtopic. Noone is scared of Motion for example - never ;)

This Post:
11
260959.212 in reply to 260959.211
Date: 9/26/2014 10:25:06 AM
Overall Posts Rated:
986986
And reason for LI dominance is more salary efficient players.
- pg,sg,sf with high od, driving, jump range and inside shots
If you try to build outside oriented team, it will cost salary wise way more at least if you would like to get similar FG% than in LI.

This Post:
00
260959.213 in reply to 260959.212
Date: 9/26/2014 10:34:25 AM
Overall Posts Rated:
419419
That's not completely true:

12 8
10 12
12 9
6 18
16 11

Perfect PF for outside tactics, costs only 66k (perfectly viable for every II team), needs Superstar potential only, defends every single LI guy and can score a lot. Skills may vary if you want more or less salary.

This Post:
00
260959.214 in reply to 260959.213
Date: 9/26/2014 11:39:51 AM
Overall Posts Rated:
986986
Yes, you can cut costs on inside attack, but your outside attack guards will then cost more than double compared to inside guards. Also FG% will be much lower in outside tactics.

This Post:
33
260959.217 in reply to 260959.214
Date: 9/26/2014 1:13:14 PM
Overall Posts Rated:
419419
50% in 2pts = 100 P.P. 100
33% in 3pts = 100 P.P. 100

Why do I say that? Because a balanced game should take that into account. A 16 JS/14 OD can't be the same as 16 IS/14 ID difference, because same % would mean more points in 3pts shots. Then everyone would play outside tactics. A sacrifice had to be made and I'm with the devs on this.

Advertisement