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Suggestions > Few none-changing-Game-Engine Suggestions

Few none-changing-Game-Engine Suggestions

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This Post:
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156626.21 in reply to 156626.18
Date: 9/12/2010 10:38:34 AM
Overall Posts Rated:
2626
the title is none-changing-game-engine changes.
The only one which might change how the GE works is the training method and as I have mentioned at the beginning of the thread I dont feel strongly about it but just a thought.
Yes this game needs face lift and not all of us will agree on what and how (and that is scientific impossibilities to get 1000+ people to agree on one thing).

From: Jadoo

This Post:
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156626.22 in reply to 156626.20
Date: 9/12/2010 10:42:18 AM
Overall Posts Rated:
2626
and maybe you should consider that i play the game so long because it was fun and like the oppurtunity for new joiners to have the same fun?



What's fun for you might not be fun for someone else, and what might be fun for me might not be fun for X Y and Z.
you can't get everybody to like something just because you like it. Or else, the BB's wouldnt have introduced the Suggestion forum.
For me I like the game and you wont see me quitting anytime soon. But I realized and noticed and know a lot of people who have signed up and never signed up again. Well I dont have the numbers of course, but just from observation. Just go to the lower leagues and check how many drop outs rather than joiners.. and check also those joiners, how many of them actually did not sign in again.

From: CrazyEye

This Post:
00
156626.23 in reply to 156626.21
Date: 9/12/2010 10:45:37 AM
Overall Posts Rated:
959959
Yes this game needs face lift and not all of us will agree on what and how (and that is scientific impossibilities to get 1000+ people to agree on one thing).


but to implentchange just because of implenting changes ain't good for a game, thats like playing with an small kid who always change the rules during a game ;)

And probadly you don't get an 100% consens in a possible change, but you should forward to improve the acceptance of a feature through a change. So changing a system what 80% of the users like, to a system was 60% of the users like isn't an improvement in my eyes.

From: Jadoo

This Post:
00
156626.24 in reply to 156626.23
Date: 9/12/2010 10:48:57 AM
Overall Posts Rated:
2626
if that is the case you are absolutely right, but im sure many will agree with at least 5 of my 7 suggestions. (the other 2 being the training ones which up to a lot of debate and i wud debate against them as much as with them).

From: CrazyEye

This Post:
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156626.25 in reply to 156626.24
Date: 9/12/2010 10:54:45 AM
Overall Posts Rated:
959959
and i don't see a must have in it, and some problematic ones for the gameplay,.

From: Jadoo

This Post:
00
156626.26 in reply to 156626.25
Date: 9/12/2010 10:59:05 AM
Overall Posts Rated:
2626
and i don't see a must have in it, and some problematic ones for the gameplay,.


Are we talking about my suggestions or some other ones!?
I'd like to know how suggestion 1 2 3 6 and 7 will interrupt game play other than make the game more appealing?

From: CrazyEye

This Post:
11
156626.27 in reply to 156626.26
Date: 9/12/2010 11:24:49 AM
Overall Posts Rated:
959959
One adds nothing to me, and team capitans ain't that important oin basketball that they really have an impact. The average fan often dont know them, so it is a useless change for me.

Two: Isn't bad, but honestly normally you don't trade so much and know which player are in your team so i don't see the need of such a pulldown

three: Would be fine, but i don't need it really ;) And there are lot of other thing would could be done first in my eyes, because it is hard to get usefull information out of it because tactics plays a much biger role here then in RL.

six i not sure what boundaries you want there

seven this information couldn't be provided because we have dynamic salarys in this game, and these new formula is calculated in the end of the season.

But thats mostly the i don't need it fraction ;)

Four would make the training update more boring to me, and maybe make it a bit to complex for beginners who maybe mattters.

Five would be a punch in the face for managers who sacrified games, to get an longtrm advantage against other team in training players out of position.

Last edited by CrazyEye at 9/12/2010 11:28:24 AM

From: Jadoo

This Post:
00
156626.28 in reply to 156626.27
Date: 9/12/2010 11:47:03 AM
Overall Posts Rated:
2626
That's your opinion and i respect it. However, you did not explain how it disrupts the game play or alter the game engine.
but let me mention some notes on ur reasoning:
1- the captain is the leader of ur team... and leadership if you follow nba or euroleague or any smaller leagues, leadership is essential. IF BB wants this game to be more real, they should incorporate this idea in a way that is relevant.
2- you dont trade but for example NAKER trades a lot ... and a lot of people do that. you cannot reject something because it doesnt apply on you solely.
3- "And there are lot of other thing would could be done first in my eyes".. a thousand mile trip starts with one step... u might not use it, personally i'd like to know how i compare with my fellow managers.
6- like Excel, you draw lines and boundaries for the cells.. make it easier for the eye.
7- a formula is a fixed formula where variables are the input ie training pop ups.. It can be easily applied, any mathmatician and developer will agree that it is impossible.

Four and Five, maybe too late to alter now but worthy suggestions to look at.

From: CrazyEye

This Post:
00
156626.29 in reply to 156626.28
Date: 9/12/2010 12:16:43 PM
Overall Posts Rated:
959959
- the captain is the leader of ur team... and leadership if you follow nba or euroleague or any smaller leagues, leadership is essential. IF BB wants this game to be more real, they should incorporate this idea in a way that is relevant.


maybe leadership is relevant, and they are always need for people who take care of a good mood in the team ;) But in basketball the capitan haven't an special role on the court, and get no extra expense through merchandise but they do their job in kitting things betwen the staff and the players(but i didn't read this in your suggestion, and normally the capitan is elected from the team and not the manager).

2- you dont trade but for example NAKER trades a lot ... and a lot of people do that. you cannot reject something because it doesnt apply on you solely.


yeah but for the most it haven't an effect, aor maybe just overloads the page ;) So i would use the work, for things who are more useful.

3- "And there are lot of other thing would could be done first in my eyes".. a thousand mile trip starts with one step... u might not use it, personally i'd like to know how i compare with my fellow managers.


the main point, is that it haven't say much about how you do compare to other managers ;) If you play fast paced, you get more rebounds then a team who plays slow paced, even when the slow paced team win more rebound battles. If you always attack outside, you would have a much better 3pt percentage then a team, who maybe play every second game with an outside attack - but this doesn't mean that they are shooting better when both team play an outside attack. thats why i thing stats are less useful then in RL, and putting to much into it could also be confusing and make it more difficult to navigate ;) But honestly this is the suggestion i like most of yours, even when i like to see a extra line of the average opponents stats on the team stats page more, because i could get more information out of it.

7- a formula is a fixed formula where variables are the input ie training pop ups.. It can be easily applied, any mathmatician and developer will agree that it is impossible.


but you will have to calculate it every week, and i believe it is a quite complex formula because it includes the complete buzzerbeater economy - and maybe you had to change this formula to, because it is biased when every second team has cup income in week one which may lead to much higher salaries in the first week, which get reduced during the season ;)


That's your opinion and i respect it. However, you did not explain how it disrupts the game play or alter the game engine.


as i said the above things are things who could be donebut dont needed - but point 5 clearly will change the gameplay and would annoy managers like me who often give up games to train out of position to get an advantage against the opponents who cold do it for free now so that the special players are soon not more special^^

Last edited by CrazyEye at 9/12/2010 12:32:55 PM

From: Jadoo

This Post:
00
156626.30 in reply to 156626.29
Date: 9/12/2010 12:49:19 PM
Overall Posts Rated:
2626
Dude, ur argiuing for the sake of arguing ... regarding point 7, no it is done automatically, even excel does it :O
about the other reasons u mentioned, they're ur opinion and ur free to have whichever opinions u want.
regarding ur last statement, again i excluded points 4 and 5 because they will alter the GE and plan. so basically im agreeing with u!!! come on dont argue for the fun of it.

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