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Suggestions > Automatic Transfer List Bidding

Automatic Transfer List Bidding

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This Post:
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245559.21 in reply to 245559.19
Date: 7/19/2013 4:33:04 PM
Overall Posts Rated:
867867
Having auto-bidding would not stop me from logging on at the last second and repeatedly increasing my max bid by 1000 until I saw what the auto bidder was willing to spend then just beat them by 1000. It just makes me have to click more.
If you were going to do that, why wouldn't you just put in the max and not get online? O.o You would win by 1000 anyway.

This Post:
00
245559.22 in reply to 245559.21
Date: 7/19/2013 7:52:44 PM
Overall Posts Rated:
3434
Yeah, technically, but winning by 1000 on a 5000k player and winning by 1000k on a player that ends up going for like 300k can be two different things.

From: Jahill

This Post:
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245559.24 in reply to 245559.23
Date: 8/1/2013 12:17:51 PM
Overall Posts Rated:
3434
(No need for insults)

Then take his insult down too.

You want to be able to put the max you would pay, but still have a chance at getting a lower price. That's stupid.

If you want to pay 50k for a player and you bid that much you shouldn't be able to get it for 1000k because you were the only one who bid on it. You are perfectly within your right to bid as much as you want on a player the way the current system is set up.

You are trying to fix a problem that doesn't exist. If you really want a player, you can bid as much as you are willing to spend RIGHT NOW if you choose to do so. Go ahead. But you should not be rewarded if the demand for that player was less than you expected and get a lower price.

Or you could just be patient and look at the TL when you have the time available and go after the players you like and are within your spending limits or aren't overpriced.

Last edited by Jahill at 8/1/2013 1:06:41 PM

This Post:
00
245559.25 in reply to 245559.24
Date: 8/1/2013 12:27:14 PM
Overall Posts Rated:
774774
You want to be able to put the max you would pay, but still have a chance at getting a lower price. That's stupid.

Not really, that is the system on HT. Bid 50k, but the manual bidding (people awake at 3am) bid just up to say 36k, so you get the player for 37k not 50k.

You are thinking of a blind auction of sorts. Like in the supermarket where there is a signed painting or something. Put in 1 bid of how much you are willing to pay and if it's the highest bid you win. If you bid $1,500 of real money, and someone else bids $1,800, they get it. If nobody else bids, you get it for $1,500 but could have bid lower and still got it (altho there is often a minimum bid for charity)

And while you're at it, firing back an insult for an insult will just escalate and get the thread closed.

If you remember me, then I don't care if everyone else forgets.
This Post:
00
245559.26 in reply to 245559.19
Date: 8/1/2013 12:29:19 PM
Overall Posts Rated:
774774
Having auto-bidding would not stop me from logging on at the last second and repeatedly increasing my max bid by 1000 until I saw what the auto bidder was willing to spend then just beat them by 1000. It just makes me have to click more.

Which is exactly what happens when there are 2 people online at the last second bidding back and forth more than 10 minutes past the end time. Lots of clicking there as well.

If you remember me, then I don't care if everyone else forgets.
This Post:
00
245559.27 in reply to 245559.25
Date: 8/1/2013 1:14:33 PM
Overall Posts Rated:
3434
Not to mention realism, I know this is a game, but it's also supposed to be a simulator. Teams overpay for players ALL the time. If someone wants to bid a silly amount on a player then they are perfectly within their right to make that mistake.

You see people leaving 50k starting bids on players all of the time and just leaving it. That's how much they think the player is worth so they offer that much. If the bid goes up a few thousand, maybe the think that little bit isn't too much and the go back and over bid them. I just don't see how letting people get a good deal regardless of how much they offered is fair. If they think a player is worth 50k then they should have no problem spending the 50k on him.

Not meaning to insult someone but man, I back him up sometimes when people give him crap and to imply that I'm stupid and don't understand is just ridiculous.

From: Jahill

This Post:
00
245559.29 in reply to 245559.28
Date: 8/1/2013 9:36:58 PM
Overall Posts Rated:
3434
I understand how it works, I just don't like the idea. The realism aspect is not about whether or not the this type of auction exists. The realism is letting people overbid for players. When has a player ever been offered say a 500k signing bonus and was like "Nah man I only want a little bit more than the last guy offered."

This is a basketball simulator, it's pretend.

And your time spent in the game and on the forums is always going to affect your strength in the game just by seeing how things play out and listening to new strategies and the like.

Someone who logs into the game every day and spends 5-10 minutes on the forums and viewing the TL is always going to have an advantage over someone who only checks in every few weeks or once a week even.

Taking the time to implement this idea is not worth it when you can already decide to bid as much as you want for a player. It's slightly redundant. Especially when there is so many other things (LI dominance and Micro-Nation issues) to worry about.

This Post:
00
245559.31 in reply to 245559.29
Date: 8/2/2013 11:11:40 AM
Overall Posts Rated:
867867
Not to mention realism, I know this is a game, but it's also supposed to be a simulator. Teams overpay for players ALL the time. If someone wants to bid a silly amount on a player then they are perfectly within their right to make that mistake.
The starting price will still be there and people will still having bidding wars, people will still get overpaid. It's about making the game easy and accessible for all players, it's not about saving money.

I just don't see how letting people get a good deal regardless of how much they offered is fair. If they think a player is worth 50k then they should have no problem spending the 50k on him.
I really don't think autobid saves anyone any money. I think the biggest change is it would make this game a little more user friendly and easier to manage. It's a complex game, it's not going to have a huge impact.

In terms of the market, I just don't see it having a game breaking impact, the market will even out a bit. Desirable players sold during lower traffic times will go for more money and desirable players sold during higher traffic times will go for less, because autobidding will increase access to transfer list players to all users. You're correct, there will be a case here and there where someone would've bid an insane amount. My opinion is that it's not a big impact and not a negative impact either. I suspect, with no evidence to back this up, the more common scenario for a user overbidding is when the user feels like "I must have this player" and engages in a bid war. The autobid, in theory, shouldn't change that.

Taking the time to implement this idea is not worth it when you can already decide to bid as much as you want for a player. It's slightly redundant. Especially when there is so many other things (LI dominance and Micro-Nation issues) to worry about.
I don't think it's redundant at all, it's adding automation. I also wouldn't claim to know the proper priority for this among other issues, but making the game easier without disturbing the complexity of the mechanics is a means of retaining users.

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