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Ask the BBs - Season 22 Feedback topic (thread closed)

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This Post:
00
232173.212 in reply to 232173.211
Date: 2/28/2013 2:49:47 PM
Overall Posts Rated:
952952
Do you have a link? It would be a pain in the ass to search through all of Marin posts...he posts a lot

This Post:
11
232173.213 in reply to 232173.202
Date: 2/28/2013 5:04:51 PM
Overall Posts Rated:
55315531
Apparently the majority of the managers doesn't feel a skill like SB is cost effective enough to train. So where does this assumption come from? Is SB itself a problem, are there not enough altered shots? Is it the way SB effects are displayed? Is it because many consider SB a secondary skill and then they feel it has become too far behind to have value to train it? Is it because the salary effects are too high?

I think, the assumption that SB is not cost effective comes from both match viewer and boxscore. During a match you rarely see a comment like "Blocked". Most teams rather regularly have 0 blocks in a game, having more than 10 usually only happens if your opponent gives away the game.

If you don't see that blocking actually happens, you don't train it. But if you don't train it - you won't have a lot of blocks. It's some kind of vicious circle.

There is one tag in match events that looks like this: player comes over and alters his shot. Does this mean, he is using his blocking skill? It's not always counted as a block. If he's using his blocking skill, I'd try to make it clear in the translation.

This Post:
22
232173.214 in reply to 232173.206
Date: 2/28/2013 5:35:55 PM
Overall Posts Rated:
506506
We're planning to reveal some more information about the other tactics indeed, as many in this topics have called for a somewhat better explanation of the tactics (especially the newer ones).

LA-Karangula, yes whenever the matchviewer reports an altered shot this indicates the shot blocking skill is used to decrease the percentage of the shot.

This Post:
00
232173.215 in reply to 232173.213
Date: 2/28/2013 5:37:19 PM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
13911391
Just throwing something out here, but maybe ID is to prevent the opponent from shooting, and SB is to stop him once he gets his shot. Most LI guards have very high DR, and a little less IS; maybe it's more effective to stop them once they shoot (SB of C vs IS of guard) then trying to prevent the shots (ID of guard vs DR of guard).
Even when playing M2M defense, bigs will rotate over to block/alter shots. I think with high SB this happens more often, and even if they don't actually block the shot, they can alter it so they miss. You won't see that in the boxscore though.

Maybe it's worthwhile to have 1 purely defensive C, like you usually have in the NBA, that only scorse from putbacks/tips. You can have high ID/RB/SB on him with some passing, while your PF does have high IS. That way you'll have a big that can defend the paint against everyone, and also have a big you can run your offense through in your PF.

This Post:
00
232173.216 in reply to 232173.214
Date: 2/28/2013 6:58:15 PM
Kitakyushu
ASL
Overall Posts Rated:
12341234
BB-Patrick
Thanks for coming in this thread with all this new info. Having regular users speculate on the changes is one thing...Having a BB explain new stuff is priceless. Thanks a lot

From: brian

This Post:
11
232173.218 in reply to 232173.204
Date: 2/28/2013 9:08:18 PM
Overall Posts Rated:
576576
Let's just say that for assisted shots, they added a change that said "Defender X attempted to rotate over but was too late" or something to indicate that a shotblocking opportunity had been missed, maybe one that he would have been able to stop with a few more levels of SB skill.


The way it was announced didn't come across as a play-by-play improvement. That's a good point though. People have been asking for additional stats or proof that SB is effective for many seasons cause its hard to see its value from the play-by-play and box score.

I'd be thrilled to see any improvement in play-by-play or box scores that give a better picture to the value of all skills. Updating the GE when it seems unclear if a change has been fully vetted is cause for concern.

Last edited by brian at 2/28/2013 9:09:03 PM

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: GM-hrudey

This Post:
11
232173.220 in reply to 232173.219
Date: 2/28/2013 10:28:11 PM
Overall Posts Rated:
32293229
I had a guy in a scrimmage last night with deplorable stats get like 9 blocks....
these things happen, but maybe they started testing already?
If no testing has commenced, no so odd. I often saw my low SB players get a bunch of blocks suddenly in some games...the way sometimes for no reason no JR players will hit some 3s....when guys have SB/JR and can't be effective, then suddenly a player with very low scores gets a bunch of 3s or blocks....it only makes mattesr worse in terms of thinking the stats have no meaning.


He was in the middle of a 1-3-1, so anything that came close to the basket he'd attempt to stop. The guys who were having their shots blocked were also all ridiculously untalented. It could be similar to the effect of bad outside shooters going against worse outside defenders, where the opponent is so bad that you somehow fumble your way into success.


This Post:
88
232173.221 in reply to 232173.215
Date: 2/28/2013 11:08:16 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
The problem with having a PF with more scoring type skills and C with more defending type skills is the way we are forced to train players, sadly we can't train IS with 1 and ID with the other in the same week.
Thus if you are training players for the future at the 2 positions they will inevitably look the same.
The only difference will be that difference in skills they started with.
Different training methods would help a lot, 48 minutes at C x3 would be much more helpful if we were able to choose the specific training of the individual, as in: ID for one, IS for another and SB for the 3rd based on their needs

Last edited by Headless T Gunner at 2/28/2013 11:10:34 PM

This Post:
00
232173.222 in reply to 232173.221
Date: 3/1/2013 2:56:17 AM
Overall Posts Rated:
952952
I wholeheartedly appreciate this idea. I'm in a hole too: two of my trainees need 1 on 1 for forwards, while the third needs JS for forwards. Same for IS. I can't start training IS until I finish Navršnik's training, for example, but Anžic and Doga need it.

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