BuzzerBeater Forums

BB Global (English) > Ask the BBs - Season 22 Feedback topic

Ask the BBs - Season 22 Feedback topic (thread closed)

Set priority
Show messages by
From: GM-hrudey

This Post:
11
232173.220 in reply to 232173.219
Date: 2/28/2013 10:28:11 PM
Overall Posts Rated:
32293229
I had a guy in a scrimmage last night with deplorable stats get like 9 blocks....
these things happen, but maybe they started testing already?
If no testing has commenced, no so odd. I often saw my low SB players get a bunch of blocks suddenly in some games...the way sometimes for no reason no JR players will hit some 3s....when guys have SB/JR and can't be effective, then suddenly a player with very low scores gets a bunch of 3s or blocks....it only makes mattesr worse in terms of thinking the stats have no meaning.


He was in the middle of a 1-3-1, so anything that came close to the basket he'd attempt to stop. The guys who were having their shots blocked were also all ridiculously untalented. It could be similar to the effect of bad outside shooters going against worse outside defenders, where the opponent is so bad that you somehow fumble your way into success.


This Post:
88
232173.221 in reply to 232173.215
Date: 2/28/2013 11:08:16 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
The problem with having a PF with more scoring type skills and C with more defending type skills is the way we are forced to train players, sadly we can't train IS with 1 and ID with the other in the same week.
Thus if you are training players for the future at the 2 positions they will inevitably look the same.
The only difference will be that difference in skills they started with.
Different training methods would help a lot, 48 minutes at C x3 would be much more helpful if we were able to choose the specific training of the individual, as in: ID for one, IS for another and SB for the 3rd based on their needs

Last edited by Headless T Gunner at 2/28/2013 11:10:34 PM

This Post:
00
232173.222 in reply to 232173.221
Date: 3/1/2013 2:56:17 AM
Overall Posts Rated:
952952
I wholeheartedly appreciate this idea. I'm in a hole too: two of my trainees need 1 on 1 for forwards, while the third needs JS for forwards. Same for IS. I can't start training IS until I finish Navršnik's training, for example, but Anžic and Doga need it.

This Post:
22
232173.223 in reply to 232173.221
Date: 3/1/2013 3:15:00 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
13911391
While I agree on your suggestion for training methods, I think you can easily obtain a defensive C and offensive PF by training the C (who differs from what we mostly see on the TL) and buy the PF, as it's a fairly standard one.

This Post:
88
232173.226 in reply to 232173.225
Date: 3/1/2013 9:19:53 AM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
At times I field emails for a living and I have to tell you, you lose most people after a paragraph or two

This Post:
00
232173.228 in reply to 232173.227
Date: 3/3/2013 4:13:19 PM
Overall Posts Rated:
16031603
Just a small suggestion, that might have bigger implications...

If you want modify the engine and revamp shotblocking, you might as well add the fastbreak to the game. Imo a great shotblocker could initiate a fastbreak (blocked shot in direction of teammate), while a mediocre shotblocker swats the ball out of bounds. So, high shotblocking equals block + posession, bad shotblocking equals block + opponent regains posession.

FCP would finally make some sense in a fastbreak offense too.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
Advertisement