Just a small suggestion, that might have bigger implications...
If you want modify the engine and revamp shotblocking, you might as well add the fastbreak to the game. Imo a great shotblocker could initiate a fastbreak (blocked shot in direction of teammate), while a mediocre shotblocker swats the ball out of bounds. So, high shotblocking equals block + posession, bad shotblocking equals block + opponent regains posession.
FCP would finally make some sense in a fastbreak offense too.
Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular