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This Post:
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130923.23 in reply to 130923.16
Date: 2/11/2010 6:24:23 AM
Overall Posts Rated:
13361336
Yes you have different numbers on those players. You still see player rating and his position (one time scouted). Different teams scout different players twise. So creating a draft list from 3 teams scouting combined, will give you an advantage over a team that does not have that info. I would really like to have power over my scouts (of who he will scout), but thinking about the abuse of that system makes me cautious. Even with a 3 day window you can clean up the slate with a few friends. We all know which players will not get scouted twise;) I will not write how to use that system easily in the forums. If you can't think of a way, drop me a BB-mail I will elaborate on this case. It starts with one team scouting every player once -> from there you can use your imagination.

Last edited by Kukoc at 2/11/2010 6:25:33 AM

From: ZyZla

This Post:
00
130923.24 in reply to 130923.22
Date: 2/11/2010 6:25:34 AM
Overall Posts Rated:
2222
you would spend your time in better way if you wont comment somebody who writes more or less useless posts but comment post there the suggestion how to do that or that lies.

No offense, but you last post probably will be taken as personal and go far off-topic after that...

ZyZla - ZyZlūnas ZyZlavotas ~c(=
From: Kukoc

This Post:
00
130923.25 in reply to 130923.24
Date: 2/11/2010 6:33:04 AM
Overall Posts Rated:
13361336
I wrote 2 comments ;) But I will take your advice and try not to respond to Steve :P

From: ZyZla

This Post:
00
130923.26 in reply to 130923.23
Date: 2/11/2010 6:41:12 AM
Overall Posts Rated:
2222
Yes you have different numbers on those players. You still see player rating and his position (one time scouted). Different teams scout different players twise. So creating a draft list from 3 teams scouting combined, will give you an advantage over a team that does not have that info. I would really like to have power over my scouts (of who he will scout), but thinking about the abuse of that system makes me cautious. Even with a 3 day window you can clean up the slate with a few friends. We all know which players will not get scouted twise;) I will not write how to use that system easily in the forums. If you can't think of a way, drop me a BB-mail I will elaborate on this case. It starts with one team scouting every player once -> from there you can use your imagination.


if there would be 60 or maybe even 80 players on the list and you would get just info about age, height (S,M,X,XL,XXL) and position, so don`t you think that there will be a least 4 same looking players if we compare any with all others??? And that would take 15 weeks(60 players) just to get all that info... And even if both teams could manage to do that, what they could compare then having totally different list (your nr1 is his nr28 and so on)... But if you`ll manage to get 8 teams to work together in one league so I would congrat you with such a work done to reveal just couple of players full info and what if all that work goes for getting info of useless players for your and other 4 teams of 8... And if we make 80 players list so it would take 20 week to scout every of them once with all the teams participating spending 40k each week...

ZyZla - ZyZlūnas ZyZlavotas ~c(=
From: Kukoc

This Post:
00
130923.27 in reply to 130923.26
Date: 2/11/2010 7:13:43 AM
Overall Posts Rated:
13361336
I think creating 60 or 80 players is not a solution. In that case there can be great players, that might not be drafted at all (just because they might randomly not get scouted). Let's try to stick to those 48 draftees.

From: CrazyEye

This Post:
00
130923.28 in reply to 130923.27
Date: 2/11/2010 7:24:23 AM
Overall Posts Rated:
959959
I think creating 60 or 80 players is not a solution. In that case there can be great players, that might not be drafted at all (just because they might randomly not get scouted). Let's try to stick to those 48 draftees.


but this will make drafting intresting and not the low budget numbers like today ;)

The original proporse here also is more a low budget one, because you'll get most important informations with the first view and you could also decide not to visit twice.

From: ZyZla

This Post:
00
130923.29 in reply to 130923.27
Date: 2/11/2010 9:44:06 AM
Overall Posts Rated:
2222
I think creating 60 or 80 players is not a solution. In that case there can be great players, that might not be drafted at all (just because they might randomly not get scouted). Let's try to stick to those 48 draftees.


not always huge talents are discovered... and 60 players list would make way more sense, this means not every player is lucky, some of them will go search for other activities instead of playing basketball... That`s life...

Personally for me this would make BB way more fun and a lot more attractive... As well as I haven`t seen such a system anywhere else.

ZyZla - ZyZlūnas ZyZlavotas ~c(=
This Post:
00
130923.30 in reply to 130923.20
Date: 2/11/2010 10:03:32 AM
Overall Posts Rated:
404404
i mentioned it in the past from time to time, the indentifier through high could be avoided in giving it labels like M, L, XL etc. And to be honest this would also be realistic, because it is rarely seen that the high of a basketball player is measured correctly.

I like that(if the limits are public for all).We do'nt need to know exactly the height of a player,but at least I could have ai indication useful for the draft

From: chihorn
This Post:
00
130923.31 in reply to 130923.30
Date: 2/11/2010 10:34:20 AM
New York Chunks
II.2
Overall Posts Rated:
943943
If the big concern is about sharing information, I think we could add another dose or reality to help with this. There could be an "error factor" in the scouting, so that each scout may have a slightly different take on the same players, so this way maybe it's not always easy to identify the players. And maybe the accuracy of the scouting report could be based on how good the scout is (which would be a new staff position). In real life, scouting reports are not going to be perfect, so maybe this is the way out of this sharing information issue.

Or, maybe sharing information isn't such a bad thing. Developing relationships with other teams in one's league is part of the game. Teams plan mutual TIEs, give tips about how to set lineup against other teams, etc. BB is a community, so I wouldn't worry too much about information sharing, especially since it probably won't happen all that much, and where it does it would be part of making a stronger BB community.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
This Post:
00
130923.32 in reply to 130923.23
Date: 2/11/2010 11:21:35 AM
Overall Posts Rated:
118118
Yes you have different numbers on those players. You still see player rating and his position (one time scouted). Different teams scout different players twise. So creating a draft list from 3 teams scouting combined, will give you an advantage over a team that does not have that info. I would really like to have power over my scouts (of who he will scout), but thinking about the abuse of that system makes me cautious. Even with a 3 day window you can clean up the slate with a few friends. We all know which players will not get scouted twise;) I will not write how to use that system easily in the forums. If you can't think of a way, drop me a BB-mail I will elaborate on this case. It starts with one team scouting every player once -> from there you can use your imagination.

I understand your concern about possible abuse, but I really can't imagine a way to share informations with a good reliability. I first observe a player with, say, potential A, height XL (I like the idea to use labels instead of centimeters), age 18 (In my hypotesis I didn't mention position). I scout him one more week and I see terrible skills. All I can say to my frends is: 'if, during your random first observations you see a player with A,XL,18, be carefull because a second observation could be useless. Simply set him at the bottom of your list'. Or, if skills are good, 'don't spend further money and set him at the top of your list'. My friends can accept the suggestion, but they will never be sure that the player is the same

From: Kukoc

This Post:
00
130923.33 in reply to 130923.31
Date: 2/11/2010 11:52:33 AM
Overall Posts Rated:
13361336
They have already created some realism, by letting the scouts give you different game stats.
The problem with information sharing, is those 3-6 "friends" working together. We want to keep this game fair do we not? Ok let's say in some bizarre way everyone shares info. Depending on the players in draft you can calculate how many teams with how much invested you need in order to receive the whole draft info. Leagues with highly active players will get a huge advantage over those who are all playing for themselves. Or leagues with half bots.
Another example: What happens if your championship rival has 5 friends in the league lower position and every one of them CT-s against you and ties against others etc. No chance to gain HC for the playoffs.
I personally dislike any mutual TIE's, it borderlines cheating + I dislike any requested CT-s aswell (with no apparent gain for the CT-ing team).

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