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Auto-Bid

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This Post:
00
198973.23 in reply to 198973.22
Date: 10/20/2011 11:20:31 AM
Overall Posts Rated:
105105
The goal in a bid is to get something you want. It´s not by any means connected to a fair value return or such. It´s definately not "by definition" to get the best you can under limitations.


It is not hard to prove this statement wrong.
Take a look at any bid - real-life or BB.
You will see a that some of the bidders are bidding more than just once with the max-value he planed to bid (as you implied).

Definition or not, this is the goal of a bidding process.
The seller doesn't set a price to be payed or not, but just a minimum price.
The buyer, one that wants to purchase the offered object, tries to get it as cheap as he can, and under the maximum amount of price he defined for himself he is willing to pay for that player.

This Post:
00
198973.24 in reply to 198973.23
Date: 10/20/2011 11:25:36 AM
Overall Posts Rated:
13691369
Quite alot people overpay during an auction. Bidding is a way of finding a price based on request, not on value, by setting a minimum amount of "what you really want in exchange".

Most teams are not searching for the top return-on-investment, but are so focused on a guy they keep exceeding their limits only to get him. That´s not the exact definition on getting the desired object for the cheapest possible price.

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
198973.25 in reply to 198973.24
Date: 10/20/2011 11:48:44 AM
Overall Posts Rated:
105105
An auction is a process that the one who set the bid will want the item bidded (by definition), but would like to pay for it (like anything in life) as low as he can, and below the maximum he wanted to bid (or at least below the maximum he can... it doesn't matter).

There is no reason why to bid all your money when you can bid less.

There is no reason why not to use an auto-bid feature.



BTW, just for knowledge and fun can you please translate the qoute you used at your messages?

This Post:
00
198973.26 in reply to 198973.19
Date: 10/20/2011 12:04:08 PM
BC Hostivař
II.2
Overall Posts Rated:
12041204
Second Team:
Jirkov
Probably you haven't mentioned any of dozens troubles that occures regularly with trainings etc., feature that are scheduled for particular time ...

Restriction are not necessary, but I think of them just so that auto-bid is used only in situation when you can't be online.

This Post:
00
198973.27 in reply to 198973.21
Date: 10/20/2011 12:05:55 PM
BC Hostivař
II.2
Overall Posts Rated:
12041204
Second Team:
Jirkov
no need thousands of threads for similar suggestion ...

This Post:
00
198973.28 in reply to 198973.27
Date: 10/20/2011 12:11:03 PM
Overall Posts Rated:
105105
As you can see, there is a lot of talks regarding the main suggestion, whether it is needed or not.

Adding more "logs to the fire" will just make this thread less focused to the suggestion discussed.

I think that any suggestion needs to have one main thread discussing whether it is needed or not, and another discussing the features of the suggestion.

Anyhow, let's focus for now on regarding the basic suggestion (and its features if you like to).
As you could see, I've also answered in previous message, dedicated to you, with solutions to the issues you've raised.

This Post:
11
198973.29 in reply to 198973.25
Date: 10/20/2011 12:21:12 PM
Overall Posts Rated:
13361336
Generally, there is a feeling from the suggestion's forums here that the current state of mind is "don't touch no matter what".
It's okay to suggest things. But before that you should thoroughly search for the same topics in the suggestion forum. It's not really interesting to constantly go over the same points about - autobids, player trades, set minutes per game, money for scrimmages, player loans etc, the list is long. No points in creating the same threads weekly or monthly. If you have read the other suggestions and have a new approach then be my guest, but this is still yanking the same tree.
This game should not have too many automatisation options. If injuries happen set this lineup, if trainee get's injured switch training automatically. Eventually this suggestion comes down to the "what are you willing to pay" to get this player. I have bought players with setting the alarm clock at 4 am. I have bought players bidding the amount I was willing to pay, knowing I was not going to be near comp at the end time of the auction. Sometimes bidding high early will eventually get you the player cheaper as it will lessen the intrest of that particular player. In the end it's better to bid against 1-2 users than 17 as bid wars tend to raise the players price significantly.

This Post:
00
198973.30 in reply to 198973.5
Date: 10/20/2011 3:50:23 PM
Overall Posts Rated:
123123
1) respect minimum allowed bid - I think it's min. (2% of actual bid, $1,000)

Yeah I couldn't remember the % so I just did $1,000.
2) how about the situation when 2 or more teams set auto bid?
eg. Team A bid $100,000 and set max. bid for auto-bid $300,000.
Team B set max. bid for auto-bid $300,000.

Good Question. :) I'm guessing it would go to the first team to put the auto bid on.

This Post:
00
198973.31 in reply to 198973.8
Date: 10/20/2011 3:52:58 PM
Overall Posts Rated:
123123
Well maybe you can stick around a little more before wanting to change everything to ease your management. BB is a marathon, not a sprint.

This suggestion has been discussed many times and very good reasons against it has been raised. You can search for those threads if you want.

The best reason is "you are willing a certain sum for this player, pay it".


Do you think top-notch coaches are asleep when they are signing a player. I don't think so. :P

This Post:
00
198973.32 in reply to 198973.29
Date: 10/20/2011 4:39:09 PM
Overall Posts Rated:
105105
It's okay to suggest things. But before that you should thoroughly search for the same topics in the suggestion forum. It's not really interesting to constantly go over the same points about - autobids, player trades, set minutes per game, money for scrimmages, player loans etc, the list is long. No points in creating the same threads weekly or monthly. If you have read the other suggestions and have a new approach then be my guest, but this is still yanking the same tree.

I've already answered that. See previous messages on this thread.
BTW, in this answer I basically proved that your claim here is so wrong.
You didn't searched the thread, searching the all folder is not shorter...


This game should not have too many automatisation options. If injuries happen set this lineup, if trainee get's injured switch training automatically. Eventually this suggestion comes down to the "what are you willing to pay" to get this player. I have bought players with setting the alarm clock at 4 am. I have bought players bidding the amount I was willing to pay, knowing I was not going to be near comp at the end time of the auction. Sometimes bidding high early will eventually get you the player cheaper as it will lessen the intrest of that particular player. In the end it's better to bid against 1-2 users than 17 as bid wars tend to raise the players price significantly.

Again I've already answered that... See previous messages on this thread.

This Post:
11
198973.33 in reply to 198973.32
Date: 10/20/2011 4:40:42 PM
Overall Posts Rated:
13361336
I have read all your posts. There is nothing new in this suggestion that has not been suggested before.

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