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268.23 in reply to 268.22
Date: 7/9/2007 11:12:09 PM
1986 Celtics
IV.21
Overall Posts Rated:
88
exactly which is what lead me to my epiphany.. there is a good reason why you are taking bad 3 pointers... its cause those bad 3 pointers are still well above average 3 pointers... just you really really suck so well above average is still sucky.

well team attitude should be reflected in the zonal ratings... those ratings are not a function of just how your players base ratings.. but actually what their effective ratings were when you put them out on the floor. IE if someone is very tired they aren't very good anymore and that will bring down your zonal ratings.. yet another reason why the coaching rating as we have it isn't a goodone... as preventing players from getting tired by setting a proper depth chart.. is part of coaching but now is getting normalized out.

Edited 7/9/2007 11:17:41 PM by BB-Forrest

From: brian
This Post:
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268.24 in reply to 268.23
Date: 7/9/2007 11:19:48 PM
Overall Posts Rated:
576576
exactly which is what lead me to my epiphany.. there is a good reason why you are taking bad 3 pointers... its cause those bad 3 pointers are still well above average 3 pointers... just you really really suck so well above average is still sucky

Sure, my perimeter scoring is crap, but Hoosiers was just as bad (just slightly worse actually), yet he knocked down 4/11 to my 0/16. And, if there is a good reason my team was taking that many 3s when inside scoring was successful, then I'm not sure I understand at all what that is.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
268.26 in reply to 268.24
Date: 7/10/2007 1:20:16 AM
1986 Celtics
IV.21
Overall Posts Rated:
88
Well two things... first that is an weighted average over your players you put on the court.. weighted by position and playing time.. there might have been one defender who is bad at covering the perimeter and those are where he made his 4 shots... i mean 4/11 isn't exactly on fire from 3 either. To really microdissect what happened I'd have to look at who was on the floor when they took their shots and what the matchups were.... this game is not as simplistic to analyze as hattrick in that zonal ratings don't really directly plug into results... they are actually an average overview of what's going on. It has been Charles and my general opinion (and we are the main game engine developers) that a simulation as simple as hattricks wouldn't really work very well for basketball.. we wanted to make a game with more realism and more complexity that would hopefully better reflect the dynamics of basketball as we understand them. Now whether we are succeeding at that is another story.. and whether such a thing is fun to play with is yet another... we hope the answers will at least eventually be yes.

Second remember that he was playing a 3-2 which does make your outside shooting worse...and you were looking inside which makes your outside shooting even worse. Those two tactical modifiers are not included in the zonal ratings. The problem is that your team should have recognized how you had no chance to score outside.. and furthermore was told not to look outside.. and decided to take no shots. Neither of those things are happening exactly as we want them to.

One idea that charles and I have been throwing around is trying to make an automated news recap of the game which would highlight the important plays and important factors in the win or loss. If you begin to think about what his would entail you can imagine its complexity... but we like challenges... But i definitely think we need another tool for users to examine there game without having to sit through a whole replay.. and with a little more detail than a box score gives you.


Edited 7/10/2007 1:32:53 AM by BB-Forrest

From: brian
This Post:
00
268.27 in reply to 268.26
Date: 7/10/2007 2:48:05 AM
Overall Posts Rated:
576576
This is all very good feedback, especially the note about how zonal ratings and tactics.

It seems you have come to answer the issue I had. First, what was up with the coaching ratings. This appeared to be answered as my team took poor outside shots and lowered the coaching rating. Thus, the issue comes to how the engine for some reason decided not to take advantage of inside scoring at the same time I told my team to focus inside.

I do understand this a beta, so pressing my issue was a bit of both being confused/frustrated at the loss and trying to provide feedback for you guys to work with. I'd say it's a good sign that I'm bringing this all up as I do enjoy playing this game. Otherwise, I'd not even waste my time.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
268.29 in reply to 268.28
Date: 7/10/2007 3:19:43 AM
1986 Celtics
IV.21
Overall Posts Rated:
88
I did look at those games.. and your analysis... and i whole heartedly agree the coaching rating doesn't seem to make any sense... the results do.. but the coaching rating does not. I think i have some ideas about what to do about this.

This Post:
00
268.31 in reply to 268.19
Date: 7/10/2007 5:55:51 AM
1986 Celtics
IV.21
Overall Posts Rated:
88
so i ran your game like 4 more times as a scrimmage in the test universe.. i found that in all 4 cases you destroyed them. For example.. in one game you went 61-97 from the field (3-13 from 3) and won by 40.

so as far as i can tell that was just a fluke... I'll have a talk with charles about it.. one of the large outstanding issues is to evaluate the variance of the game and decide if its enough or not enough. We don't want the better team on paper to always win.. just cause that would be no fun ;)

Edited 7/10/2007 6:21:54 AM by BB-Forrest

This Post:
00
268.33 in reply to 268.32
Date: 7/10/2007 10:09:26 PM
Overall Posts Rated:
00
no they would have lost 1 game, to me in the Cup finals...if you dont believe me check out the friendly him and i played, 109-106, winner! give me my trophy punk!!!!

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