Also, as you can see sometimes there is a clear disconnection between the Official GS and the Real GS (extrapolated from DMI). For example note Week12 and Week14 for player 1 or, even more evidently, Week10 to Week14 for player 2 (especially in week 14 where the official GS is 7, but the DMI suggests a 9). I think it's possible that this inconsistency is caused by some adjustment been made to account for then number of games in a week (week 13 and 14 can have only 2 games). This is also speculation.
Here is my 2 guys on my main team with 9 stamina:
Player1..............DMI...Official GS...Est GS...Prev week mins...Change
Week5(purchase)...418900......7......7.09......87
Week6....................478800......7......7.40......78......0.31
Week7....................804900......8......8.27......94......0.87
Week8....................590300......8......7.79......63......-0.48
Week9...................1380400......9......8.93......63......1.14
Week10.................1380400......9......8.93......83......0.00
Week11.................1219400......8......8.79......79......-0.14
Week12...................737700......8......8.14......65......-0.65
Week13...................485400......7......7.43......84......-0.71
Week14...................758600......7......8.18......61......0.75
Week1(reset)........386300......7......6.87......52......-1.31
Week2...................477900......7......7.39......71......0.52
Week3...................813300......8......8.28......72......0.89
Player2..............DMI...Official GS...Est GS...Prev week mins...Change
Week5(purchase)...163500......6 6.44......67
Week6....................658200......8 8.92......62......2.48
Week7....................678200......9 8.96......85......0.04
Week8....................322400......8 8.00......65......-0.96
Week9....................677300......9 8.96......62......0.96
Week10...................681700......9 8.96......70......0.00
Week11...................680800......9 8.96......64......0.00
Week12...................412700......8 8.35......61......-0.61
Week13...................684400......8 8.97......55......0.62
Week14 683500......7 8.97......46......0.00
Week1(reset).........192000......7......6.96......32......-2.01
Week2....................358200......8......8.15......73......1.19
Week3....................278600......7......7.76......67......-0.39
This is a cool way to break it down. Thank you for sharing this.
So, let's see here, as far as the disconnect goes, I don't see it on player one in week 12. From my experience and based on forum discussions, 7 and 8 GS ratings have sub-levels, and 9 is a cap. If you're at 9, you are maxed out. This is all reflected in the DMI. In week 12 at 8 GS, it just looks like you're riding in the mid-range for your player at 8 GS.
Week 14 is in that funky place where at the end of the last week of the season all GS resets to 7, but DMI doesn't reset for several days while all the roster updates are made. I'm pretty sure that's what is happening here in both cases. Week 10 on player 2 looks like a regular 9 GS with a slight drop in skills/stamina since week 7 (you can see a slight increase in skills/stamina in week 10).
As far as GS changes, let me apply my probabilities to player 1 and see how they line up.
Week 6: GS stayed even at 7 with 78 mins - 44% chance of staying at 7 (not too crazy)
Week 7: +1 to 8 after 94 minutes - I have no data in this sample
Week 8: Stayed even at 8 with 63 mins - 45% chance of this, okay
Week 9: Jumped to 9 after 63 mins - 42% chance of this, seems okay
Week 10: Stayed at 9 after 83 mins - 36% chance of this, kind of lucky, but not too weird
Week 11: Dropped to 8 after 79 mins - 46% chance, so not unlikely
Week 12: Stayed at 8 with 65 mins - 48% chance of this, so seems good
Week 13: Dropped to 7 with 84 mins - 43% chance of this
Week 14: Looks like a pop to 8 (based on DMI) with 61 minutes - 63% chance, nicely done.
Last edited by Iguanadon Joe at 5/18/2015 10:50:46 AM