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Suggestions > It's time for players to die

It's time for players to die

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This Post:
00
321510.24 in reply to 321510.21
Date: 10/2/2023 10:38:08 AM
AS Barroom Heroes
III.2
Overall Posts Rated:
10201020
Second Team:
Lone Pine Productions
And your expectations to keep him longer are not that realistic, if we're talking about the real game of basketball, as the developers also tend to do.

Frankly, I struggle to see the connections between BB and the real game of basketball in so many aspects (training, first and foremost, also injuries, etc) that I would most definitely not start out with something that could allow players to more or less randomly decide to not be available anymore in their mid-30s.

I would suggest to not lose sight of the original intentions of this thread, which was to find a way to not overpopulate BB with 60 and older players.

This Post:
00
321510.25 in reply to 321510.23
Date: 10/3/2023 7:50:48 AM
Tampines Fusion
SBBL
Overall Posts Rated:
433433
If we're talking about the real game of basketball some rookies aren't trained out of position for 48 minutes and score 20 points per game right away. If I finish training a hall of famer at age 29-30 I don't want him to retire at 33.

Plus look at the number of NBA stars still at their peak late into their 30s

This Post:
00
321510.26 in reply to 321510.25
Date: 10/3/2023 9:10:02 AM
Vilniaus „Vilkai“
II.2
Overall Posts Rated:
6161
Second Team:
Iron Dogs
Plus look at the number of NBA stars still at their peak late into their 30s


Most of them are far from their peak, but I get the point. The exact time of introducing a chance of retirement is up for discussion, I think. It could be 35 years (so already after the start of a decline), or even 38. Point is, we probably need some mechanism to make retirement automatic. If some players continue playing until late 40s, with some luck involved, so be it. But the majority should go at some time.

I have a legend of my club at 38 now. He still gets some playing time, and he could be really productive at a lower league. I know he will have to go, but I don't want to fire him. I would much prefer to have an objective random mechanism to declare that the time is up.

From: slamdunk9

This Post:
00
321510.27 in reply to 321510.26
Date: 10/3/2023 9:32:17 AM
Venomous Vicious Vipers
Pro A
Overall Posts Rated:
936936
Second Team:
Veni Vidi Vicious
with some luck involved [...] an objective random mechanism
I'm sorry but isn't this game already random enough ? Injuries, draft classes quality, game engine randomness, skill downs, etc...
And you want to add a random process so that players retire while they can still perform for many seasons ?

From: kecal

This Post:
22
321510.28 in reply to 321510.27
Date: 10/3/2023 9:50:58 AM
Vilniaus „Vilkai“
II.2
Overall Posts Rated:
6161
Second Team:
Iron Dogs
Sorry, what injuries? My 38 old veteran had something like 4-5 minor injuries in his whole career It doesn't even remotely compare with real world's randomness, where lots of talented players do not reach their full potential due to injuries.

This Post:
00
321510.29 in reply to 321510.26
Date: 10/3/2023 8:13:50 PM
Tampines Fusion
SBBL
Overall Posts Rated:
433433
I don't think age should be the cutoff for retirement. Different players retire at a different age. Some players can still contribute to the team while in their 40s, while some find that they have to call it a day in their mid 30s. I think the cutoff point should be tsp or salary related. Maybe the season after players get skill drops, should their skills drop below the level of a 5* 18 year old rookie, there will be a notification on their page saying that they will retire after that season, and that retirement can be done in off-season. This should allow teams to make proper preparation (like acquiring replacements), and plus 3 new prospects from the draft should be sufficient enough to replace these players.

This Post:
00
321510.30 in reply to 321510.17
Date: 10/27/2023 2:41:17 PM
Sindicato S.A.
II.1
Overall Posts Rated:
106106

...
My idea is that from a certain age, say +33 years, a player has a % chance of retiring the following season. That % is influenced by 3 factors:

- His role in the team
- His injury history
- His age

In this way ...



Very nice.

Last edited by cataplasma at 10/27/2023 2:42:33 PM

This Post:
88
321510.31 in reply to 321510.29
Date: 10/28/2023 1:55:11 PM
Internazionale Torreense
II.2
Overall Posts Rated:
151151
Second Team:
Internazionale Sporting
Let me have my oldies until I want to have them, I have a super young draftee that I want to keep him forever in my team, I don't want him to retire. He can work for the team as a bench warmer until he's 60. Then he can be ball-boy until he's 90. Who stops him from doing that? Then maybe around 90, immortality will already be discovered so he can be forever on my team. Why do we have to make things super realistic? This is not football manager, let people have their unique fun.

Also if players retired earlier we would not have fun tournaments like 'Atrocious 60's'

This Post:
55
321510.33 in reply to 321510.32
Date: 11/6/2023 8:48:59 AM
AS Barroom Heroes
III.2
Overall Posts Rated:
10201020
Second Team:
Lone Pine Productions
I prefer them not to die because I love my $ 244 salary players to fill line-ups gaps (minutes, training, etc) and I have been working on them for more than 10 years but if you make players die just for realism, I would want to be able to call academy players with similar wages for random games (realism too).

Why are my 75 year old guys making $246 a week and yours only €244?!?
Mine are definitely overpayed.

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