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Trades on BB

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This Post:
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202255.24 in reply to 202255.23
Date: 1/12/2012 7:53:00 PM
Overall Posts Rated:
105105
This is a basketball simulator. It is based on NBA manager features because of? Everything that is in this simulator is what should be in all simulators for every sport. Training, arena and many others are essential to a simulator not a NBA game.
NBA - 12 minutes quarters, 6 fouls per player in a game, draft-picks, etc.
It is better to think what you are saying before writing them down...

Although I should stop replying
Please do

or else this thread will become another Pini vs the world debate like you have turned every suggestion forum thread into.
The world is basically 5-10 users that amazingly will lose from my suggestions.
When this is from 50K users, it is more than just redundant.
Not to mention that it is not you or they who decides what will happen on this game.

This Post:
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202255.25 in reply to 202255.24
Date: 1/12/2012 7:59:22 PM
Overall Posts Rated:
968968
NBA - 12 minutes quarters, 6 fouls per player in a game, draft-picks, etc.
It is better to think what you are saying before writing them down...


Are 12 minute quarters rare? Are 6 fouls rare? Even a draft is common.

Please do


You make it too fun to reply though. Also many many users have probably prayed to the god they believe in, in hopes that you will stop saying the same things over and over again.

The world is basically 5-10 users that amazingly will lose from my suggestions.

bringing back the div II and div I rebuttal I see. One of your three or 4 options?

This Post:
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202255.27 in reply to 202255.26
Date: 2/1/2012 1:24:45 AM
Overall Posts Rated:
299299
Well I will make myself clear.

This thread is dedicated to the possibility to trade a player for a player in the BB world.

The question about what BB is mirroring IRL or how should work the BB draft have no place in this thread and messages about that will be deleted. Period.

BAM!

From: Axis123
This Post:
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202255.28 in reply to 202255.27
Date: 2/1/2012 1:26:41 AM
Overall Posts Rated:
299299
On a serious note, I don't think that it is possible, without making everyone pay a premium to employ full time staff to check on trades, to change this game to a simple "trading of players etc." game. What is possible is to reduce the effectiveness of day trading.

*clasps hands together tightly*

This Post:
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202255.29 in reply to 202255.28
Date: 2/1/2012 1:56:56 AM
Overall Posts Rated:
959959
it wouldn't reduce the effectiness of day trading, unless deals are kept so strict that it is nearly impossible to find some.

This Post:
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202255.30 in reply to 202255.29
Date: 2/1/2012 3:19:12 AM
Overall Posts Rated:
299299
I agree that this concept of trading players would not be possible to reduce day trading.

What I meant to say, and I was sure I said it clearly, but sometimes I'm pretty retarded with words so forgive me.. is that it is possible to reduce the effectiveness of day trading. There are a number of ways, it's just choosing the one that is going to negatively affect other parts of the game the least.

This Post:
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202255.31 in reply to 202255.30
Date: 2/1/2012 11:28:48 AM
Overall Posts Rated:
105105
This has nothing to do with the trade suggestion. Thanks.

Edited by GM-Perpete

Last edited by GM-Perpete at 2/1/2012 11:46:02 AM

This Post:
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202255.32 in reply to 202255.31
Date: 2/1/2012 11:38:11 AM
Overall Posts Rated:
959959
There is no reason that a player will be payed way over his value - it will not happen in the real world (as the value of that player is known).


there are several overpaid player out there(real world), for example lewis or billups who got released through amnesty(which happen quite often in germany). Player value isn't so easy to know, and transfer pricea adjustment areat least for me the taffest at the gm job.(and as you said i am already a trader, and the gm afford extra attention to the TL so maybe i am somekind of an expert there)

Last edited by CrazyEye at 2/1/2012 11:38:27 AM

This Post:
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202255.33 in reply to 202255.32
Date: 2/1/2012 2:25:27 PM
Overall Posts Rated:
105105
None of those players had been payed much over the value of those type of players.
They've got a contract that a player with their stats gets in the NBA.
They had been found not to be worth this much, as they (mainly Lewis) did not show that stats afterwards.

A sure thing is that they did NOT get hundreds of percentage above their market value.

A sure thing is that teams don't make this a hobbit and their main focus on the real world - to find new users that are not familiar with the game and sell them a player way above their value.

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