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Free Throws training

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This Post:
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286284.25 in reply to 286284.24
Date: 6/23/2017 1:53:18 AM
Overall Posts Rated:
3232
After a long time contemplating this, I do agree the illogical-ness of having an outstanding jumpshooter having an impossible rate of shooting free throws. But in real life these players will train free throws just as religiously their jumpshots. I will agree if we find some middle ground in this. For example, if a player is below mediocre FT, his FT skills will increase towards mediocre if he trains any of the jump shot trainings. No more increase after mediocre -- to get better from there he'll have to actually practice shooting from the stripe, just like in reality.


Of all the read proposals on this topic, this is one of the most objective and appropriate.

This Post:
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286284.26 in reply to 286284.1
Date: 6/23/2017 5:06:31 AM
DK Shaolins
I.1
Overall Posts Rated:
203203
+1

Free throws should be trained as a secondary by JS and JR training. It's a logical consequence, there's no real good shooter player that isn't a good FT performer. Just in BB you can find a 16+ JS that can be 3 or less in FT, no sense at all.

This Post:
00
286284.27 in reply to 286284.26
Date: 6/23/2017 10:27:52 AM
Overall Posts Rated:
32293229
+1

Free throws should be trained as a secondary by JS and JR training. It's a logical consequence, there's no real good shooter player that isn't a good FT performer. Just in BB you can find a 16+ JS that can be 3 or less in FT, no sense at all.


I've always thought that stamina and FT should be a percentage of overall training, since it's something every professional player should be doing at some point in training, but think having guys with 1.00 passing having zero career assists and all that also could be improved. On the other hand, I'm not coding this game or writing my own so my opinions will remain just that.