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Help with TRAINING (thread closed)

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274191.25 in reply to 274191.23
Date: 11/6/2015 6:20:55 AM
Overall Posts Rated:
14901490
Anyway I was told that 2 position pressure, for example, gave more than 50% of 1 position
That is the case. And it is also the case that it does not give you the fastest pops. For the record I have trained 2 position training (including pressure) on 5 players in the first 2 seasons of Utopia.

The data might not be reliable for 3 position, but 2 position Pressure seemed mind bogglingly slow, compared to when I got 3 better trainees and trained it 2 position.


Take some Japanese, perhaps then you'll understand why your mind is so different than mine. It wont be easy for you. DOn't try to clown. Its like a fatman telling me I can't run. Its just funny.
You seem to assume that:
a) I'm English to begin with
b) I can't speak/understand any language other than English (like, for example, Chinese, French, Finnish, Spanish, Italian)
c) I don't know anything about Japan

Lots and lots of assumptions lol, so befitting American stereotypes. Yeah, you are indeed the fatso telling other people they can't run. (y)

Last edited by Lemonshine at 11/6/2015 6:34:44 AM

This Post:
00
274191.28 in reply to 274191.26
Date: 11/6/2015 6:54:58 AM
Overall Posts Rated:
14901490
In this case training 6 or 9 at a time may be more profitable than 3 at a time, the same way that training P.allstars wtih a low level trainer is more profitable than training MVP+ with an L6 or 7
No it isn't. High potential, high TSP players sell at a premium, we already had this discussion. However, I invite you to prove everyone that you're right in the next 4 seasons: buy 6 guys and show us how much money you can make. If it's also the most efficient way, it does make complete sense.

This Post:
00
274191.30 in reply to 274191.29
Date: 11/6/2015 7:20:37 AM
Overall Posts Rated:
14901490
As usual the bonehead comes out of his cave.

How's 2.6 million profit on an MVP in 4 seasons for you? Enough? Note that this guy is a good comparable in terms of skills for my own 22yo who has 108 TSP and is taller (but Superstar potential). We talked about him too and you did not believe I could sell him for 2+ million. Don't remember about that either, do you?
http://www.buzzerbeater.com/player/33698873/history.aspx

Maybe 1.2 million on a superstar then?
http://www.buzzerbeater.com/player/34025310/history.aspx

As I said, instead of blabbing and blabbing and blabbing, prove it. Train 6 players with double position training and show us how much money you can make. Then we'll talk. The rest is the usual hot air, especially because your own actions (then number of the trainees in your teams in this case) go directly against what you write. Nothing to be surprised about when it comes to you, mate, but I just wanted to point it out.

Last edited by Lemonshine at 11/6/2015 7:29:00 AM

This Post:
00
274191.31 in reply to 274191.29
Date: 11/6/2015 11:46:16 AM
Overall Posts Rated:
370370
Training is not going to be very profitable for anyone soon.
I hope you're right about that. If Marin realizes that all his financial shenanigans to make it profitable won't work without reforming training itself, and consequently reforms training, it may be the only thing that will save this game.

This Post:
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274191.34 in reply to 274191.32
Date: 11/6/2015 6:49:23 PM
Overall Posts Rated:
14901490
More assumptions. You need to stop assuming people only buy level 6 or 7 trainers. Most people don't specifically because there aren't that many. Even if you consider a 20k average per week (very fair for a lvl 4 trainer) and 100k every 2 seasons to buy a new lvl 4 trainer you are looking at 350k per season (hence ~120k per trainee). In the 4 seasons it took him to go from 500k to 3+ million he would have reasonably cost inside 500k. That's a 2+ million net profit if you train that player. My own player was ALSO bought for 500k and is every bit as good as the guy I linked.

Now, I'm pretty sure to build HoF/ATG with 150+ TSP you need high level trainers, because you might not have enough training time with a lower level trainer to cap the player. Same with that Mordor's guard with 20 IS, you will run out of time without a very high level trainer, but up to MVP and 125-130TSP it is pure idiocy to think people spend millions in training.

Look, it not that I don't understand what you say, I do. I'm honestly telling you it's plain rubbish, founded on baseless assumptions.

THe profit is in MIDLEVEL palyers...you said 108TSP....that sounds like MIDLEVEL. That is not high TSP.
108 at 22yo nowhere near the cap, is not midlevel. You can easily hit 130+ if the potential is high enough. And yes, taking the guy from 108 to 130 requires effort.

We are saying the same thing in this.
No we are not, but probably you're just not able to understand this.

I should remember to dumb it down a bit for you. My bad!!!
Well I don't see you using pictures which would be the immediate next step for you. I would kindly remind you to refresh your basic math and invite you to prove your loony theories in practice instead of assuming and speculating and blabbing and blabbing. The top 2 managers in this game (one of which was at the top of this game when it reached its peak) already told you off. What are you waiting for? Just go and prove everyone else wrong, but for Pete's sake, stop embarrassing yourself.


Last edited by Lemonshine at 11/6/2015 6:50:29 PM

This Post:
11
274191.35 in reply to 274191.34
Date: 11/6/2015 10:38:03 PM
Overall Posts Rated:
370370
You both may be right; or you both may be wrong, I don't really know. But what I do know is that as you spend your time pi55ing in each other's cuff, the players you are talking about are from a different planet from the one most of the users of this game -- managers of middle and lower level teams -- are playing in.

Maybe that is the fundamental underlying problem forming the foundation of every problem this game faces. Buzzerbeater is designed, re-coded and perpetually tweaked for the few, while the many get nothing but the hind teat.

Think about that.

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