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Ideas for a balance

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This Post:
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214883.26 in reply to 214883.24
Date: 4/28/2012 4:20:40 AM
Overall Posts Rated:
4545
or give the promoted team an extra 20 pts cushion.

This Post:
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214883.27 in reply to 214883.25
Date: 4/28/2012 4:21:35 AM
Overall Posts Rated:
4545
Tanking becomes a luxury for the poor then.

This Post:
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214883.28 in reply to 214883.26
Date: 4/28/2012 4:23:23 AM
Overall Posts Rated:
105105
or give the promoted team an extra 20 pts cushion.

I don't support that kind of exceptions and/or exclusions where there is a simpler way.

A user who does not tank, will not get to this situations.
A user who will try to "tank a little", will get a fine as a warning... and will need to learn better the boundaries of tanking.

This Post:
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214883.29 in reply to 214883.27
Date: 4/28/2012 4:25:31 AM
Overall Posts Rated:
13691369
Tanking becomes a luxury for the poor then.


That´s the plan, isn´t it? While we cannot stop tanking overall, we should make it far less attractive by limiting it´s power. If you gain too much by tanking, people will get more attracted. If you gain is limited, more people will go other ways.

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
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214883.30 in reply to 214883.23
Date: 4/28/2012 4:31:19 AM
Overall Posts Rated:
406406
I prefer simple rules.


Simplest solution would be to raise the salary floor.

This Post:
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214883.31 in reply to 214883.29
Date: 4/28/2012 4:34:31 AM
Overall Posts Rated:
4545
No, there are too many ways to get around this. You can spend the money on arena, expensive and well-trained trainees, high level trainers. It's doesn't sound right if doing these things would suddenly gives you a legitimate right to tank.

Last edited by 7ton at 4/28/2012 4:35:23 AM

This Post:
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214883.32 in reply to 214883.31
Date: 4/28/2012 4:36:37 AM
Overall Posts Rated:
13691369
Money spent is money spent. You won´t have it later for buying promotion.

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
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214883.33 in reply to 214883.30
Date: 4/28/2012 4:41:24 AM
Overall Posts Rated:
4545
I prefer simple rules.


Simplest solution would be to raise the salary floor.

Yes it could be done but this actually touches another game issue then few people imagined before it was implemented. Those beginners in small nation who start at Div I. They are already struggling to fill the salary floor with the money they start with. And since their arena is so small, it doesn't give them a chance to start at all. Raising the floor would hit them further.

This Post:
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214883.34 in reply to 214883.31
Date: 4/28/2012 4:41:48 AM
Overall Posts Rated:
105105
No, there are too many ways to get around this. You can spend the money on arena, expensive and well-trained trainees, high level trainers. It's doesn't sound all right if doing these would suddenly gives you a legitimate right to tank.
I agree with you in that 100%.
In addition, raising the salary floor would just make it harder for the poorer teams, and not nessecarily for the tankers.

This Post:
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214883.35 in reply to 214883.33
Date: 4/28/2012 5:40:30 AM
Overall Posts Rated:
406406

I prefer simple rules.


Simplest solution would be to raise the salary floor.

Yes it could be done but this actually touches another game issue then few people imagined before it was implemented. Those beginners in small nation who start at Div I. They are already struggling to fill the salary floor with the money they start with. And since their arena is so small, it doesn't give them a chance to start at all. Raising the floor would hit them further.


Here another suggestion would help: put the new teams in the lowest possible (bot) league.

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