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Suggestions > curing overagressive players

curing overagressive players

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This Post:
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192647.27 in reply to 192647.26
Date: 8/3/2011 3:14:22 AM
Overall Posts Rated:
406406
What is your suggestion? Posting a long useless text might be funny for you and some of your fanboys, but as a GM you should not spam on the forums.

From: yodabig

This Post:
00
192647.28 in reply to 192647.26
Date: 8/3/2011 4:57:52 AM
Overall Posts Rated:
14651465
I liked it.

This is my opinion about the "aggressiveness stat". It is a hidden stat that you can't see that makes a player totally worthless. If I buy a player and find he is aggressive (only a rookie) I sell him. If I draft one, I stop training him. Usually I fire him as well. For example I drafted a reasonable player and was going to train him but in his first match he fouled out in 13 minutes and I have never ever given him a single minute of training as a result.

The rules say aggressive players also draw more fouls. That is basically a filthy lie. While maybe there is a 1.1 multiplier to the number of fouls they draw there is often a x2 or x3 multiplier on the number of fouls they comitt. Their opponents never foul out but they do every game. They do injure opposing players a little but how does that benefit your team unless it is early in the game? What they do do is injure themselves a lot and are always out injured and in horrible game shape which makes them even more useless.

As you can tell I have been burned hardcore by this "hidden" stat and it cost me two seasons and many million dollars. Now I would NEVER, EVER, EVER under any circumstances buy an aggressive player except as a scrimmage filler. They are a pathetic blight on this game and teams that have them constantly wonder why they lose games they should win. Maybe the 44-12 free throw disparities they have every single week should give them a hint.

This Post:
11
192647.29 in reply to 192647.27
Date: 8/3/2011 6:03:46 AM
Overall Posts Rated:
573573
Somebody really needs to relax...take it easy even. That'll help your enthusiasm you know.

This Post:
00
192647.30 in reply to 192647.29
Date: 8/3/2011 12:39:03 PM
Overall Posts Rated:
32293229
Somebody really needs to relax...take it easy even. That'll help your enthusiasm you know.


If having a rookie foul out in a competitive match in the top league isn't enough reason to have a fit, I'm going to feel awfully stupid when I get fussy about whatever random injustice I identify when I start losing again.

This Post:
00
192647.34 in reply to 192647.33
Date: 8/4/2011 6:24:28 PM
Overall Posts Rated:
406406
Experience is a skill that grows so slow that I would rather not stick with a player for sage until his xp cures his foul trouble.

I would really like to read sthg by a BB why such an overaggressiveness feature was necessary and what it adds to the game.

This Post:
00
192647.35 in reply to 192647.34
Date: 8/4/2011 11:26:54 PM
Overall Posts Rated:
766766
Ive got a mild-high-fouling centre, was averaging about 2 fouls per game last year whilst only playing 15-20 mins.

Anyways, got me thinking. What other stats could contribute to high fouls?

Experience was mentioned, and I believe this is very much so. What about say, Handling? Outside defence (for a PF/C)?

And what about Shot blocking? Just because a playing who is a Centre, who has low Shot blocking, doesnt mean he doesnt try to block the shots. So maybe he misses them, but maybe low Shot blocking contributes to high fouls as well?

I think it might be different for the various positions. C/Pf - Inside D, Shot blocking, experience... stamina?

But Sg/PG. - maybe its just OD, Handling.... maybe offensive fouls are factored by Driving?

Its probably not as complex as what im thinking, but perhaps there are various contributing factors, other than the underlyign aggressive stat.

I might try and do some basic statistical analysis of my 'stagnent' players - players who's stats havent changed over time. See what I come up with.

This Post:
00
192647.36 in reply to 192647.35
Date: 8/5/2011 2:26:19 AM
Overall Posts Rated:
959959
I might try and do some basic statistical analysis of my 'stagnent' players - players who's stats havent changed over time. See what I come up with.


isn't that easy, when the other players change. When you was first the Ben Wallace in the team, and later your D reminds more on Amare compared to the team mates. Then in the beginning the opponents are scared to take shots against you, while you are maybe the weak spot later in the career.

personally i think that it the reason why some player make less fouls with better defensiv skill(or random), because overall quality don't make up a different in my eyes.

This Post:
00
192647.37 in reply to 192647.36
Date: 8/5/2011 3:12:43 AM
Overall Posts Rated:
766766
yes this is true. Thanks for pointing this out. Player X may not foul much, and then everybody else in the team gets better, and so he becomes the weak link, and as such, his fouls increase.
I dont think i can really factor this into any stats. But how much would it increase?
There are lots of variables at play here. Whether the players play with out good defenders, the style of defense, the quality of the opposition..., whether or not they played out of position because they were getting training.

But if there is a large enough data pool, these factors would be smoothed out.

I could always just take players from the transfer market. ...

it may be, that, foul frequency may be a simple factor, which people have not realised yet.

it could be a simple ratio of Expereience, ID, and Handling. If there was a statistical link between these three stats and fouls, for say, 10 players, and then i applied the same for 20 players, 30 players and still find a link, then we could make some assumptions that those things are a factor, as well as the hidden 'agression' stat.

Sorry! Just thinking out loud here. Im thinking it could be something simple, a simple weighted ratio or something like that.

But maybe its not. i really dont know. I will have a look into it and see what comes out.




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