Depending on the minute rules, it could even be that a team play all three players in one thrown game and then play full competitive lineups in their other two.
Uhm could it be that you "seem to be advocating" that training 3 players out of position would be "making the effort" because it requires managers to throw more games than 1? What kind of game pushes a player to lose more in order to succeed/have fun? I see a lot of people complaining about tanking, but then the same people forget that in order to train you have to throw games or field very subpar lineups.
Not only that, but with the current system, you cannot compete in more games than with the system you described because you train only one regime per week (which means when you train out of position the lineups for the entire week are affected). If tanking is bad, people throwing games is even worse, especially if you get the short stick (you get a tough game and a direct competitor gets a blowout win): I can't see more thrown competitive games with the change you described.
players who currently require special effort to make will now be available for anyone to make without making the effort
I don't see many arguments from you either, Hrudey, except this one here, which does twist other people's opinions. I'm sure nobody, here or elsewhere, even Mike Franks, has ever advocated that we should be able to make no effort as you imply with your statement. Somewhat less effort yes (i.e. you still have to play guards at C and bigs at PG, but you can do 2 at the same time, maybe in the scrimmage), more game balance yes (teams playing closer to their real value and with less variability over time).
Let's be realistic, the regime you described would make much more sense without taking away much for anybody. However, it's also more difficult to code and seeing it took seasons to fix simpler issues like blank lineups, delays in training, no box scores available for hours and hours after games, I don't think this can be realistically implemented within a reasonable timeframe.
Last edited by Lemonshine at 1/8/2015 7:41:25 AM