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Players moving to transfer

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This Post:
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15128.28 in reply to 15128.10
Date: 2/6/2008 9:53:56 PM
Overall Posts Rated:
44
It seems odd that you would use people quitting the game as a tool to regulate the economy. I'd think it would make it more sense to regulate the economy to minimize changes due to people signing up or quitting. And that the overall quality of player talent should only change due to training and loss of skills with age.

This Post:
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15128.30 in reply to 15128.28
Date: 2/7/2008 4:51:11 AM
Overall Posts Rated:
00
We already had a 150+ post discussion about this some time ago, which let to an increase in the salary threshold from $4000 to $6000.

I was against the Free agents at that time, due to the number of players on the TL. Now it has been greatly reduced because of the new threshold, i no longer see a thread with only a handful of good-quality players thrown in the TL.

Edited by Riceball (2/7/2008 4:52:53 AM CET)

Last edited by Legen...Riceball...Dary! at 2/7/2008 4:52:48 AM

This Post:
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15128.31 in reply to 15128.30
Date: 2/7/2008 7:47:44 AM
Overall Posts Rated:
2222
I just hope we won`t have the situation like in HT that when there will be players with highest skill`s no one will need them... coz too big salary... and becourse of FA it`ll happen sooner... coz of this thing I stoped playing HT... In real world allways highest talented player will have clubs... and they fight for those players... don`t just by them for one mach...

maybe it`s allmost off-topic... but it`s really related with FA...

ZyZla - ZyZlūnas ZyZlavotas ~c(=
This Post:
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15128.32 in reply to 15128.30
Date: 2/7/2008 7:45:14 PM
Overall Posts Rated:
44
The problem with the $4000 salary threshold was that it was too low - releasing players off of teams where the owner had done nothing more than log-in, twiddle the roster a bit, and never logged in for another 5 weeks. Since players of that quality were being given out to new teams, there was no reason to make them FA (especially when some weren't even drawing a bid).

The idea behind player recycling is that the aggregate talent level across BB should not change due to owners quitting, or joining up, but only through training, drafting, decline of skills, and lesser skilled players retiring. If Mark Cuban gets bored, and doesn't log in for 5 weeks, the Mavs players won't retire, they'll go to other teams.

Most of the players on team that are being bot-ified are quite ordinary, and can simply be given to new teams. You could do the same for more elite players. The risk is that some lucky new owner would get a major windfall. So instead, you make these players available as FA. If some team buys an $8000 player, they are going to sell a $6,000 player, to a team that will sell a $4,000 player and so on down the food chain until some new team fires a player with a $2000 salary, who can either be given to another new team, or retired from the game.

This Post:
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15128.33 in reply to 15128.31
Date: 2/7/2008 10:32:44 PM
Overall Posts Rated:
196196
I just hope we won`t have the situation like in HT that when there will be players with highest skill`s no one will need them... coz too big salary... and becourse of FA it`ll happen sooner... coz of this thing I stoped playing HT... In real world allways highest talented player will have clubs... and they fight for those players... don`t just by them for one mach...

maybe it`s allmost off-topic... but it`s really related with FA...



are you for real? the only way high wage players would arrive on the market via Free Agent is if they had received A LOT of training then the manager just gives up.

I would be willing to bet the average manager who decides to quit does this within the first few days/ weeks...... where at the moment it is possible with the fast training of youngsters to get some 6k wage players.... or in smaller countres some NT players...

i can hardly imagine 1000 managers all starting training up 50-100k players then leaving suddenly....can you?