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Nippon - II.1 > And on... the season.

And on... the season.

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This Post:
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172126.28 in reply to 172126.27
Date: 2/7/2011 10:07:06 AM
Overall Posts Rated:
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was it foul trouble or bad stamina?

This Post:
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172126.29 in reply to 172126.28
Date: 2/7/2011 4:35:07 PM
Overall Posts Rated:
532532
Fouled out.

http://with-malice.com/ - The half-crazed ramblings of a Lakers fanatic in Japan
This Post:
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172126.30 in reply to 172126.26
Date: 2/8/2011 8:04:23 AM
Overall Posts Rated:
1111
Some of the things like come first and stay in cup are not easy so we do what we can.


Yes, it'll be hard to start out because you may not have the money to have a deeper roster. Most players with high salaries are balanced or inflated by having higher skills in such as block or jump range. These are the skills good to have but not really important and you can live with it as low as 'respectable'. Balanced players are very good to have, but you can also win with monoskilled/role players if you are master of your tactics and predictions.

You can get away with lower salary players if you structured your team relative to your tactic.
you can find what is required for each tactics on the help forum. it will help you understand what sort of players you need.

I hope you'll understand what I am trying to point out. good luck.


Last edited by sgt.sagara at 2/8/2011 8:07:26 AM

This Post:
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172126.31 in reply to 172126.30
Date: 2/14/2011 9:17:27 AM
Overall Posts Rated:
110110
We have wages at $71,000 less than one player on the Gamethrowers. Our tactic = win :)

We try to build our arena with extra money but good players always are to tempt us. Some day we wish a better trainer.

Question how bad is bad jump range? You talk about it. We have Ushio with prominent JS and pitiful JR. We will never train his JR. While we train JS he is PG, once we train PR he is SF. What you think?

This Post:
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172126.33 in reply to 172126.31
Date: 2/15/2011 3:34:52 AM
Overall Posts Rated:
1111
LA-wolph is correct. It's really depends on your tactics but "GENERALLY" I find that JR about as high as strong is good for guards that play motion in this league. Its also depends on your opponents defense, some league you might need abit higher but respectable to strong here is OK.

I believe for a PG, Ushio's JR is quite low. unless his inside scoring is high and your tactics are look inside or base offense etc..
then you can get away from pitiful JR. But offense such as motion, ptb, r&g will need respectable or higher JR. Another good point is that, higher JR means his value on the market is higher aswell. SF also needs higher JR if you planning to turn Ushio to an SF.

Last edited by sgt.sagara at 2/15/2011 3:41:55 AM

This Post:
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172126.34 in reply to 172126.33
Date: 2/21/2011 5:36:16 AM
Overall Posts Rated:
110110
We thank you both for your advice. The bad news for Ushio is while he got trained every single week last season 48+ and this season also every week at 48+ soon we will be stopping JS (as soon as Hisanobu pops) and moving onto OD and PA. Then 3 of my 6 trainees will be sad.

I had been wondering for a long time who to keep on training and who to drop. My current 6 guys are:
Daisaku Kawaida Weekly salary: $ 4 984 Age: 19 Height: 6'3" / 190 cm Potential: allstar
Jotaro Kinjo Weekly salary: $ 4 005 Age: 19 Height: 6'5" / 196 cm Potential: starter
Norihisa Ushio Weekly salary: $ 5 162 Age: 21 Height: 6'2" / 188 cm Potential: perennial allstar
Kohichi Matsuo Weekly salary: $ 3 878 Age: 18 Height: 6'2" / 188 cm Potential: allstar
Hisanobu Mitsuharu Weekly salary: $ 3 486 Age: 18 Height: 6'9" / 206 cm Potential: superstar
Noritada Konoe Weekly salary: $ 3 398 Age: 18 Height: 6'0" / 183 cm Potential: allstar

Jotaro and Norihisa are original team players and Noritada is my draft pick.

In the end I have decided
Daisaku - great all round player, already has prominent JS and good all around skills except stamina and FT. Train.
Jotaro - has 4 stats at strong already but that potential is a long term killer. No.
Norihisa - the pitiful JR is a turn off and the age is more. No.
Kohichi - these last 3 could go either way but he has atrocious passing and they will have to play PG to train. No.
Hisanobu - the height is a huge problem but the potential means he can one day be JBBL standard. Train.
Noritada - the worst of my trainees, inept OD, but at 6'0" he will train fast and as my draft pick I will benefit. Train.

I would love to hear from some of the experts so I will know if I have made the right choices. I hope one day at least one of them can make the U21 national team.





This Post:
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172126.35 in reply to 172126.34
Date: 2/21/2011 7:13:18 AM
Overall Posts Rated:
1111
Hi Lord Toranaga,

There're many way to look at this and my perspective isn't always the best method.

Daisaku - great all round player, already has prominent JS and good all around skills except stamina and FT. Train.

good - all round players are good to train.

Jotaro - has 4 stats at strong already but that potential is a long term killer. No.

maybe not long term but if you build him to be all rounded or a specialist you can sell for money in the intermediate term.

Norihisa - the pitiful JR is a turn off and the age is more. No.

correct.

Kohichi - these last 3 could go either way but he has atrocious passing and they will have to play PG to train. No.

right choice. OD and PAssing is very hard to train, you rather have your trainee from average and above.

Hisanobu - the height is a huge problem but the potential means he can one day be JBBL standard. Train.

if he has good inside, you might want to turn him into a power forward. I'd give him 3 seasons outside first then 3 seasons inside.

Noritada - the worst of my trainees, inept OD, but at 6'0" he will train fast and as my draft pick I will benefit. Train.

don't train any guard that is below respectable in OD. it will waste your time.


Last edited by sgt.sagara at 2/21/2011 7:42:17 AM

This Post:
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172126.36 in reply to 172126.34
Date: 2/24/2011 11:53:15 PM
Overall Posts Rated:
5959
Lord Toranga,

As far as U21 ambitions go, I think the best thing for you to do is to decide on the 3 players above you want to commit to for the best interest of your own team and get really focused on training them. U21 will come to those players as a result of that commitment.

I also agree with sgt.sagara's comment:
OD and PAssing is very hard to train, you rather have your trainee from average and above.

I would probably add Jump range to that as well. JS, HD, DR are easy to train so try to get a solid starting point in the more difficult attributes.

This Post:
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172126.37 in reply to 172126.36
Date: 2/26/2011 8:06:44 AM
Overall Posts Rated:
1111
according to me, defense is the first skill to train and maximise. Stamina is very important for a trainee to play the whole 48 minutes. Stamina about mediocre and above is good.

This Post:
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172126.38 in reply to 172126.35
Date: 2/28/2011 8:27:58 AM
Overall Posts Rated:
110110
Thanks to everyone for their kind words and wisdom. We will do everything you all say except, we will train Noritada, yes he is an inept defender but he is our first draft pick ever and we want to make him at least decent. For the rest of the season we will train only stamina, some passing then OD.

Noritada will only play in the scrimmage so we do not mind his bad defence.

Noritada Konoe (18297019) Small Forward
Weekly salary: $ 3 398
Role: draws a paycheck
(BuzzerBeta)
DMI: 56300
Age: 18
Height: 6'0" / 183 cm
Potential: allstar
Game Shape: proficient
Jump Shot: prominent ↑ Jump Range: strong
Outside Def.: inept Handling: inept
Driving: respectable Passing: awful
Inside Shot: awful Inside Def.: average
Rebounding: atrocious Shot Blocking: inept
Stamina: mediocre Free Throw: strong
Experience: atrocious

It will be a long project but we will make a player out of him. He can now score a little. Next he shall learn to pass just one pop. Then it shall be OD. We hope in the 5 weeks he can get 3 pops so he shall start next season respectable.

So we hope this is him now + 5 pops

Noritada Konoe (18297019) Shooting Guard
Weekly salary: $ 6 413
Age: 19
Height: 6'0" / 183 cm
Potential: allstar
Jump Shot: prominent Jump Range: strong
Outside Def.: respectable ↑ Handling: inept
Driving: respectable Passing: inept
Inside Shot: awful Inside Def.: average
Rebounding: atrocious Shot Blocking: inept
Stamina: average Free Throw: strong

+ 9 pops =

Noritada Konoe (18297019) Shooting Guard
Weekly salary: $ 14 417
Age: 20
Height: 6'0" / 183 cm
Potential: allstar
Jump Shot: sensational ↑ Jump Range: prominent
Outside Def.: prominent Handling: inept
Driving: respectable Passing: mediocre
Inside Shot: awful Inside Def.: average
Rebounding: atrocious Shot Blocking: inept
Stamina: respectable Free Throw: strong

+ 9 pops =

Noritada Konoe (18297019) Shooting Guard
Weekly salary: $ 25 879
Age: 21
Height: 6'0" / 183 cm
Potential: allstar
Jump Shot: wondrous ↑ Jump Range: prolific
Outside Def.: sensational Handling: mediocre
Driving: strong Passing: average
Inside Shot: awful Inside Def.: average
Rebounding: atrocious Shot Blocking: inept
Stamina: strong Free Throw: strong

That looks like a player I would like to have. I'm sure he will be behind this, bad minutes, injuries, mistakes, but this is my aim!

Last edited by Lord Toranaga at 2/28/2011 8:30:06 AM

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