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2022 BuzzerBeater Knowledge Base

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This Post:
00
314816.28 in reply to 314816.27
Date: 5/12/2022 1:13:52 PM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
818818
Second Team:
Sofia Alpha Dogz
Hahaha yes, I sure now!

Go ahead, please.

BBB: 2 (S37 S38); Top tier: 7 (S35 S36 S37 S38 S39 S41 S63); Cup: 9 (S25 S35 S36 S37 S38 S39 S40 S41 S61)
This Post:
00
314816.31 in reply to 314816.30
Date: 5/12/2022 2:54:48 PM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
818818
Second Team:
Sofia Alpha Dogz
Yeah, that's pretty much given.

How about you just reveal how many slots there are in the base (no gym) cross-training algorithm and we leave it at that?

BBB: 2 (S37 S38); Top tier: 7 (S35 S36 S37 S38 S39 S41 S63); Cup: 9 (S25 S35 S36 S37 S38 S39 S40 S41 S61)
From: Apex

This Post:
00
314816.32 in reply to 314816.31
Date: 5/12/2022 3:32:05 PM
Atelier
IV.13
Overall Posts Rated:
419419
Justin: I went ahead and edited it out. Thank you for checking the implementation of that again.

mink0ff: In the future I think we'll be getting something similar to x% rather than exact number to avoid these conversations and less potential for incorrect or confusing information. I think broad ideas about how the engine, training, etc... functions without exact numbers is probably the best way for us to receive new information. Thank you for double checking the information on here and helping improve the accuracy!


2x NBBA Champion: S55, S56. 3x USA Cup Champion: S54, S55, S56. WR for longest home streak ever at 11 in Season 47.
From: mink0ff

To: Apex
This Post:
11
314816.33 in reply to 314816.32
Date: 5/12/2022 3:58:48 PM
BC Vitosha Sofia
A Grupa
Overall Posts Rated:
818818
Second Team:
Sofia Alpha Dogz
In the future I think we'll be getting something similar to x% rather than exact number to avoid these conversations and less potential for incorrect or confusing information. I think broad ideas about how the engine, training, etc... functions without exact numbers is probably the best way for us to receive new information.
Yep, I too feel this would be the right approach going forward.

You're most welcome! I'm a huge fan of community-driven knowledge deduction and data gathering, so once again - this is awesome!

BBB: 2 (S37 S38); Top tier: 7 (S35 S36 S37 S38 S39 S41 S63); Cup: 9 (S25 S35 S36 S37 S38 S39 S40 S41 S61)
This Post:
11
314816.34 in reply to 314816.5
Date: 5/13/2022 6:01:24 AM
QQguest
II.3
Overall Posts Rated:
272272
You can also find it in this thread (312347.1).

This Post:
00
314816.36 in reply to 314816.34
Date: 5/13/2022 6:49:05 AM
Xeftilaikos
A1
Overall Posts Rated:
10821082
Second Team:
Back2Back

From: Apex

This Post:
11
314816.37 in reply to 314816.35
Date: 5/13/2022 10:48:26 AM
Atelier
IV.13
Overall Posts Rated:
419419
tv games = rival games for the purposes of fan survey implications

2x NBBA Champion: S55, S56. 3x USA Cup Champion: S54, S55, S56. WR for longest home streak ever at 11 in Season 47.
This Post:
00
314816.38 in reply to 314816.15
Date: 5/14/2022 3:02:55 AM
Overall Posts Rated:
305305
Could a clever, dedicated manager arrive at a reasonable approximation of an answer using the information the game already provides?
No, because
(1) too many unknown variables. There are 10 players on the floor, each one with 14 (partially unknown) skills, plus all the team variables, plus a random variable for every shot. The only known thing is "the shot went in/out/blocked"
(2) the game engine is at this point a big mess of layers over layers of incompetent programmers applying full of bugs modifications in response to the demands of whining clueless managers.

The fact is that there has not been a good study based on games data in years.

So yes, the more info we get to navigate through this mess the better.

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