The relevance of defense to pace should be pretty straightforward: a defense that is listed as "slower pace" is likely one that will make you work longer in the clock to find a quality shot.
If that is true, then slower paces will be very dominating because you are saying they are better defenses (thinking against a rival who can go outside, inside and neutral with equal probability in a hypotethic situation) than higher paced ones
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Not necessarily. My statement implies nothing about the overall quality of shots taken, just about the time you need in order to find a good one, on average.
I'll give you a very simple example:
Imagine that a Man to Man defense gives the opposition a .400 chance to score a basket on both inside and outside shots, on average. Imagine that their offensive tactics require them to find a .350 or better shot before they take one. In these circumstances, the opposition will likely take the first shot they see.
Now imagine I switch from M2M to 2-3, where the chance of inside shots is lowered to .250, but the chance of outside shots rises to .450. The opposition still needs a .350 chance in order to shoot. Now, since the offense is a series of shot opportunities, they might see some bad inside opportunities before they shoot, but will only take an outside shot. This will make them work the clock a little bit until they get an outside opportunity, however the overall quality of shots will potentially be higher.
This is obviously very simplified, but that's how I think it works.
That is so not true for two things at least:
First, you are saying that pace works not as a parameter to select the shot quality the team will look for, instead, it determines how long it might take them to find the required shot quality (perhaps based on matchups, tactics, etc.) they need to look for. This directly contradicts the rules: "A faster pace means that the team will lower its standards for which shot to take and take less time to get it up the court…resulting in more possessions in the game. Slower pace means just the opposite." GE section from Game Manual. I really think you are confusing the causality here: since shot quality standard is increased by a slow paced offensive, then it takes them more time to find a shot able to be qualified enough to be taken (except in the unusuall situation already commented in the previous post)
Second, assuming you are right, your example can not work if my offensive was outside focused because when you make the switch to 2-3 it will be easier for me to find the HQ outside shot. Thus, making the 2-3 a tactic with a higher pace(compared to M2M) in the example you showed. This is something really dramatic, because it will imply that the pace of tactics are determined by the offensive choices of your opponents, making possible for the 2-3 of the example to have either fast(if opponent goes outside) or slow(if opponent goes inside) pace. This also contradicts the rules and starts to make that understanding of pace to crumble.
Either that view of pace has to deal with a lot of really weird consecuences or you need to provide a credible argument for it.
Last edited by Zero, the Magi. at 10/6/2009 5:49:47 PM