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Suggestions > Enhancing scouting abillities

Enhancing scouting abillities

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This Post:
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198852.29 in reply to 198852.1
Date: 10/28/2011 3:10:22 PM
Overall Posts Rated:
154154
I don't like it and i won't take part in this discussion. I just want to point that this would spoil NT competitions a lot. You just proposed new form of farms to be added. At least on u21 level there is naturally still some hazy knowledge of opponents because of new players every year.

This Post:
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198852.30 in reply to 198852.27
Date: 10/28/2011 6:59:32 PM
Overall Posts Rated:
172172
Currently, and due to other definition of the game, the MVP of a team may come seconds before playoff begins.


Actually no, that's not true. The deadline ends on Saturday or Sunday, and the first playoff game is only on Tuesday. So there are two days for you to prepare your lineup, look at this new player's boxscores, etc... It's not like you need to follow him for the whole season...

This Post:
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198852.31 in reply to 198852.28
Date: 10/29/2011 12:41:36 PM
Overall Posts Rated:
105105
You CANNOT get an assesment who is a new player in your league.
A player that had been bought "seconds" before playoff.
[Like we see that you have done, and this is why you are agianst this suggestion]

Morrison had been great for his league, but this information is just irrelevnant to the NBA.
The same is true for that player who had been brought from that other league in BB-world.


This Post:
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198852.32 in reply to 198852.31
Date: 10/29/2011 12:44:16 PM
Overall Posts Rated:
154154
Morrison IS great fo his league.

This Post:
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198852.33 in reply to 198852.30
Date: 10/29/2011 12:46:12 PM
Overall Posts Rated:
105105
When implying "seconds" it was brought as a phrase.
One cannot get any knowledge when a player played (maybe) a game or two (in the best case) before your match in the playoff for your opponent's team.

This Post:
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198852.34 in reply to 198852.31
Date: 10/29/2011 2:35:16 PM
Overall Posts Rated:
3535
So you would introduce a rule which is bad (because it removes the possibility to make mistakes - a claim that you didn't reply to, because you don't know what to say) ONLY for the few cases where teams buy players just before the playoffs?

Facepalm

This Post:
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198852.35 in reply to 198852.34
Date: 10/29/2011 3:55:45 PM
Overall Posts Rated:
105105
1) This rule does not "remove possibility to make mistake" - paying for information may be for nothing.
The information may not add anything to the requesting.

2) Well. I took your claim about "few" cases, and added it to the information found about that you are one of the cases - bringing a player that his salary is twice as much as any of your other players, just before your last playoff.
So, I've wanted to see whether it is "only one of those few cases".

It came with a big "supprise" that you have done just the same in the previous season as well.
Two top players that have been bought (again) just seconds before playoff.

You are one of the great examples why this feature (and others relating to this) is needed.

This Post:
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198852.36 in reply to 198852.35
Date: 10/29/2011 5:12:29 PM
Overall Posts Rated:
154154
I have to admitt I admire your effort. If you channel it into care of your BB team, you would surely do much better. Even without those crucial additions you suggest.

This Post:
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198852.37 in reply to 198852.35
Date: 10/29/2011 11:31:36 PM
Overall Posts Rated:
766766
I like the idea based on its fundamentals. I LOVE it when the opposition put a player up for sale, and you can see his stats, and you think 'ohhhhhhhhh THATS why he keep kicking my ass' .....

BUT in saying that, i think one of the exciting and FUN things about this game, is deciphering the oppositions players, based on the tactics used, the players you play against him. The eternal question of 'how come his PF is playing SG, and why didnt my SG burn him about the court?' ........ or...... 'How come that guys rating is so high yet his salary is so low' .. having answers to these questions immediately would be FANTASTIC!

But
it would totally remove the reward and time and effort and essentially some of the fundamental fun of the game, which is quite rewarding.

So yer, thumbs down on this idea unfortunately from me. I like the whole expansion of the scouting option though, ill let that bounce around in my head a bit more and see if i can come up with something based off that.


This Post:
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198852.38 in reply to 198852.37
Date: 10/30/2011 7:22:53 AM
Overall Posts Rated:
105105
I believe you didn't read most of my response here to other Qs on this topic.
I'll write them again.

1) You cannot tell to much when the player had just been added to your opponent's team.
The statistics he got playing on a different league is almost useless.

2) You are paying for this information.
The amount you pay may be a waste of money or not, and it adds to the complexity of the game.

3) You don't get "full stats" about a player.
You even can define it to how much information you can by per week or so.
By that you make it still "worth performing your own additional inquiry".

Summarizing - it has essential (but not critical) need, it does not remove the importance of inquiring, it adds another relevant complexity to the game.

I will add to the above, that it may be defined to allow this scouting ability only for "new" players (those that are less than X games at your league).

This Post:
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198852.39 in reply to 198852.38
Date: 10/30/2011 7:49:22 AM
Overall Posts Rated:
237237
1) You cannot tell to much when the player had just been added to your opponent's team.
The statistics he got playing on a different league is almost useless.


True.

So scout your opponent's next game. Have a look at the team ratings and player ratings.

Knowing the exact skills about every player renders any competitive advantage useless. So go do some scouting and stop trying to introduce something that will make everything too easy


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