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Bugs, bugs, bugs > too many delays

too many delays

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From: Astragoth

To: RiP
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199263.30 in reply to 199263.29
Date: 10/27/2011 12:44:49 AM
Overall Posts Rated:
167167
last weekend on friday the problem took 6 hours to fix, same as last monday.

i for one would already be happy when i know the problem is being acknowledged. and for me this means a MOTD on the news section.

but you could be right that for some or even perhaps many this would still not be acceptable...

it was just a suggestion and what you do with that is up to you...

Last edited by Astragoth at 10/27/2011 12:45:35 AM

This Post:
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199263.31 in reply to 199263.30
Date: 10/27/2011 5:29:38 AM
BC Hostivař
II.2
Overall Posts Rated:
11991199
Second Team:
Jirkov
I think staff member like BB-marin have made great job. But he is "just" employee and he tries to do his best in tasks he are responsible for.
I'm still not sure who are the shareholders/owners of the Buzzerbeater, but I think the problem is that this way is not possible to do profitable business. And if it's not profitable there is no way in long-term to keep the game alive.

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199263.32 in reply to 199263.31
Date: 10/27/2011 5:31:20 AM
Overall Posts Rated:
167167
i dont think i read anywhere someone say that the BBs dont do a good job. many would like to see better communication...

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199263.33 in reply to 199263.32
Date: 10/27/2011 6:10:59 AM
BC Hostivař
II.2
Overall Posts Rated:
11991199
Second Team:
Jirkov
I think I read it recently many times. In addition I know several users that are leaving the game or thinking of not paying supporter anymore due to problems that haven't been solved.

Last edited by rwystyrk at 10/27/2011 6:11:14 AM

This Post:
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199263.34 in reply to 199263.33
Date: 10/27/2011 6:15:29 AM
Overall Posts Rated:
167167
that is true.

i am considering doing that...

but this doesnt mean that i believe the BBs staff dont do their job...

This Post:
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199263.35 in reply to 199263.34
Date: 10/27/2011 6:33:21 AM
BC Hostivař
II.2
Overall Posts Rated:
11991199
Second Team:
Jirkov
As I wrote before we should differentiate between developers (thet try to do their best) and managers/owners (I don't think they do their business well).


This Post:
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199263.36 in reply to 199263.35
Date: 10/27/2011 6:43:01 AM
Overall Posts Rated:
167167
arent they they same people?

This Post:
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199263.37 in reply to 199263.36
Date: 10/27/2011 7:44:05 AM
BC Hostivař
II.2
Overall Posts Rated:
11991199
Second Team:
Jirkov
I don't know as I don't know where to find this kind of information. But I guess that BB-marin and new staff he mentioned are employees that get salaries, but some senior BB's that started the game like charles should be owners.

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199263.38 in reply to 199263.37
Date: 10/27/2011 8:16:02 AM
TrenseRI
III.2
Overall Posts Rated:
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Second Team:
ChiLeaders
Yeah, Charles and Mark are the owners (as far as I know, maybe even Forrest), the rest of us are employees.

About the MOTD: I usually post it once I have an understanding of what the problem is. Sometimes it takes some time to do that. I'll try to post even a basic vague "it's being worked on" message from now on, but I don't think a MOTD should be used in a way to lie to users (to say we are working on something when we are not).

This Post:
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199263.39 in reply to 199263.38
Date: 10/27/2011 8:37:01 AM
BC Hostivař
II.2
Overall Posts Rated:
11991199
Second Team:
Jirkov
For me there are several points:
1) place information on news page (probably this is MOTD?) as soon as possible to show BB's are aware of the bug and are solving it ... this had happened quite often with exception of point 2)
2) be aware of problem as soon as possible and start to solve critical problems without any delay ... as you wrote your team doesn't cover 24 hours a day ... but probably should cover critical days/time and monitoring should be set this way that staff in emergency call get message if there is any critical issue in any time
3) think how generally solve the situations when some delays can influence major damage to some users (e.g. if someone can't set NT lineup last 5 hours before match, if training is not done in advance before the match, if postpone of match calculation means that some sold player can't play the match, because was sold between scheduled time and time of real calculation of the game), in same case like league finals, NT semifinals/finals it can caused damage in matches someone is waiting for very long time and all the effort can be suddenly gone due to some bugs or troubles in site.

My worries at the moment:
Training in my country is set for 28/10/2011 10:57:00 (no NT player in foreign country we scheduled training later), our NT game is set for 28/10/2011 18:40:00. For me it's a busy day tomorrow, I'm not sure if I log into BB last time before match at 14:00 or 17:00 or some other time and I'm not sure if training is done by this time. That's why I have already set the lineup even if I don't know the game shape.

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