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Specialties

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16415.3 in reply to 16415.1
Date: 2/18/2008 2:06:00 AM
Overall Posts Rated:
959959
Solana say is before, a good jump range would make your 3p Shooter and good inside shot effects the amounts of dunks he made.

If the players got the specialities random, it will be curious to have draft for center position without a shot who got random, and if you give this specialiteis just incombination with the right skill it was some kind of similiar.

This Post:
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16415.4 in reply to 16415.3
Date: 2/18/2008 5:52:34 AM
Overall Posts Rated:
00
Well maybe not have a 3 point shooter but it would be interesting to have some kind of specialities. Perhaps though someone with a say strong jump range and a 3 point speciality would get like a 10% increase in range compared to a normal strong jump range guy. That's the kinda thing i mean really.

From: ZyZla
This Post:
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16415.5 in reply to 16415.4
Date: 2/18/2008 6:45:49 AM
Overall Posts Rated:
2222
I really like this idea that there must be some specialities which would increase one or other skill by maybe 10%-20%... And those specialities would be given just for new drafts ant can`t be changed... that means that also center could be born with "3pointer" speciality , and what I mean thet those specialities would be given by random.

ZyZla - ZyZlūnas ZyZlavotas ~c(=
This Post:
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16415.6 in reply to 16415.5
Date: 2/18/2008 8:06:32 AM
Overall Posts Rated:
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Yeah that's the kinda thing i mean!

Thought of another one, Shot blocker speciality and also Quick eg iverson...

This Post:
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16415.7 in reply to 16415.4
Date: 2/18/2008 10:54:36 AM
Overall Posts Rated:
959959
I don't like it, this skill would be implemented just like a talent in a special Skill(you train fast because everytraining gives him more power then an similiar player), but you already have various ways to produce a specialist but you could even train players who could do everything their needs(so the players are different already).

This Post:
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16415.8 in reply to 16415.7
Date: 2/18/2008 3:17:56 PM
Overall Posts Rated:
279279
Or perhaps a speciality who make the training faster.

For example a Center with ' Free Throw " speciality should train FT 10% faster.
3 pts shooter, should raise in Range 10% faster.. etc..

This Post:
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16415.9 in reply to 16415.8
Date: 2/18/2008 3:22:20 PM
Overall Posts Rated:
959959
that would make more sense, because the specialities give no salary bonus, like in this propose but the idea is pretty similiar.

And i still don't like it ;)

From: ZyZla

This Post:
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16415.10 in reply to 16415.8
Date: 2/18/2008 5:40:06 PM
Overall Posts Rated:
2222
I really like your idea
(=

ZyZla - ZyZlūnas ZyZlavotas ~c(=
This Post:
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16415.11 in reply to 16415.10
Date: 2/18/2008 11:11:37 PM
Overall Posts Rated:
196196
although i like the idea it is too much like HT and will hurt the TL as rmember we all only need to play 5 people then some subs. Everyone would want a 3pt guy a fast guy a stronger C etc...

i would prefer toknow how many skill-ups my trainer is able to generate over the course of a season and then as the manager choose when and where to allocate these to my team....

From: ffsabin
This Post:
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16415.12 in reply to 16415.11
Date: 2/19/2008 12:57:15 AM
Overall Posts Rated:
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I don't think specialty is needed in this game.

Specialty will only make the already crazy transfers fee higher, and will isolate alot of good players without specialty.

This Post:
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16415.13 in reply to 16415.12
Date: 2/19/2008 1:26:07 PM
Overall Posts Rated:
00
All these comments are really helpful. I like GM-Narcisse's variation on the idea. I can see it working but i can't see it coming in for a while if ever really. It's only a thought. Could be agood feature though if implemented correctly!

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