Okay.. so I admit I have been playing my key players a lot this season so as to compete both in my league and the cup. None of three are averaging more than 40 min a game though I don't think. But this week I had several players take a hit in stamina.not only that but my game shape is ass also.. without playing my better players so often I have no chance to compete. If I play them often their stamina.drops.and.I.therefore have no chance to compete. I think player energy is weighted too heavily in this.game... nba players are playing 4-6 games a week sometimes with the same amount of minutes per game.. our players can't handle 3 games? I understand the reasoning for it but it makes it nearly impossible for lower salary teams to move up because they can't afford more than a few high salary players and the ones they can afford suffer from fatigue. And if you want to train stamina you lose out om the chance to improve your players skills...gahhhh
Which is one of the reasons why some teams choose instead to have a deeper, more balanced roster rather than a few high salary key players and a supporting cast made up of whatever they can afford afterward. It's a deliberate game balance design and how you choose to go about it is entirely up to you! The question is where the reward of having a few star players logging big minutes is superseded by the negative influences on their game shape. The nice thing is that the system is flexible enough to allow you to approach that in whatever manner you see fit, without making any particular strategy the only way to go.