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Can't expand Courtside
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Trainer Efficiency
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Bot League
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Potential cap?
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Game Day Preparation
9
Training improve production
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Has this player reached his li...
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Question points for 3FG???
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Turnaround jumpshot?
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Training
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Ideal skillset for PF?
6
Balanced center
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Changing positions
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Do sublevels increase salaries...
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inside box and one defense
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Has this player reached his limit?
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BB-Marin (1)
GM-Perpete (4)
B.B.King (1)
Yellow cake (6)
yodabig (3)
Coach Regan (1)
Headless T Gunner (5)
Myles (1)
GM-hrudey (1)
Kumiko (CAN U21) (2)
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From:
Kumiko (CAN U21)
To:
Pichii
This Post:
0
251113.3
in reply to
251113.1
Date: 11/29/2013 7:15:39 AM
Overall Posts Rated:
774
92-100% capped. 4 weeks he should have popped for passing. I'd say he's all done!
If you remember me, then I don't care if everyone else forgets.
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From:
Aleksandar
To:
Pichii
This Post:
0
251113.5
in reply to
251113.4
Date: 11/29/2013 9:36:15 AM
Neverwinter
CGBBL
Overall Posts Rated:
621
He's cool, has a lot of secondary skills, uber OD and PA
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From:
Kumiko (CAN U21)
To:
Pichii
This Post:
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251113.6
in reply to
251113.4
Date: 11/29/2013 9:41:44 AM
Overall Posts Rated:
774
pf all the way. a good sf would shoot too well vs 10 od. and you would waste 15 reb a little at sf
If you remember me, then I don't care if everyone else forgets.
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From:
yodabig
To:
Pichii
This Post:
1
251113.7
in reply to
251113.4
Date: 11/29/2013 3:51:57 PM
Overall Posts Rated:
1465
It is low but sadly potential has sub-levels like everything else. So if you are unlucky enough to have a superstar with the lowest potential then it is just a pop or two above a perennial allstar,
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From:
Yellow cake
To:
yodabig
This Post:
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251113.8
in reply to
251113.7
Date: 11/30/2013 7:04:12 AM
Kitakyushu
ASL
Overall Posts Rated:
1234
It is low but sadly potential has sub-levels like everything else.
I have been playing this game since season 7 and I have always thought that potential had no sub-levels. Can I ask what thread a BB stated this.
I remember a thread in season 8 or 9 that said that Staff levels have no sub-levels just like players potential have no sub-levels. Now I don't know what to believe.
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From:
Yellow cake
To:
GM-Perpete
This Post:
0
251113.10
in reply to
251113.9
Date: 11/30/2013 9:50:02 AM
Kitakyushu
ASL
Overall Posts Rated:
1234
I have to hear it from a BB, they are the only ones who no how the code works. Maybe this is something Marin can clear up.
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From:
yodabig
To:
Yellow cake
This Post:
0
251113.12
in reply to
251113.10
Date: 11/30/2013 3:53:55 PM
Overall Posts Rated:
1465
Sorry I can't quote a BB so you may choose to not believe me but several people much smarter than me that have done serious investigations have drawn this conclusion.
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From:
Headless T Gunner
To:
Pichii
This Post:
1
251113.13
in reply to
251113.1
Date: 11/30/2013 11:02:51 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708
Second Team:
Canada Purple Haze BC
Having trained players for 12 seasons I have come to certain conclusions:
1 - There are without a doubt sub levels since I have had players stop popping at the bottom end of potential
2 - Some players seem to have a better work rate than others (Pop faster)
3 - Unless you keep a close statistical eye on things it's sometimes tough to tell exact sublevels of each skill..so..you list his main skills this way:
9-3
10-10
12-8
15-15
15-6
But what if they are really:
9.7-3.8
10.6-10.8
well, you get the idea, it has pushed his potential to the brink in many different skills without actually popping in any of them.
Thus that owner would be the only one to truly know the worth of his player.
It would seem however that your player should not have capped yet
Last edited by Headless T Gunner at 11/30/2013 11:04:18 PM
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